메뉴 건너뛰기




Volumn , Issue , 2010, Pages 155-162

Exploration of large-scale museum artifacts through non-instrumented, location-based, multi-user interaction

Author keywords

[No Author keywords available]

Indexed keywords

HISTORY; LOCATION; VIRTUAL REALITY;

EID: 84868294885     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.2312/VAST/VAST10/155-162     Document Type: Conference Paper
Times cited : (8)

References (26)
  • 1
    • 33749387170 scopus 로고    scopus 로고
    • The Grimage platform: A mixed reality environment for interactions
    • B. R
    • ALLARD J., FRANCO J., MENIER C., BOYER E., B. R.: The Grimage platform: A mixed reality environment for interactions. In ICCVS (2006). 4
    • (2006) ICCVS , pp. 4
    • ALLARD, J.1    FRANCO, J.2    MENIER, C.3    BOYER, E.4
  • 2
    • 35048895006 scopus 로고    scopus 로고
    • Real time tracking of multiple skin-colored objects with a possibly moving camera
    • 4
    • ARGYROS A., LOURAKIS M.: Real time tracking of multiple skin-colored objects with a possibly moving camera. In ECCV (2004), pp. 368-379. 4
    • (2004) In ECCV , pp. 368-379
    • ARGYROS, A.1    LOURAKIS, M.2
  • 3
    • 14544295003 scopus 로고    scopus 로고
    • Hybrid design creates innovative museum experiences
    • 1
    • BANNON L., BENFORD S., BOWERS J., HEATH C.: Hybrid design creates innovative museum experiences. Commun. ACM 48, 3 (2005), 62-65. 1
    • (2005) Commun. ACM , vol.48 , Issue.3 , pp. 62-65
    • BANNON, L.1    BENFORD, S.2    BOWERS, J.3    HEATH, C.4
  • 6
    • 37549025468 scopus 로고    scopus 로고
    • Multicamera people tracking with a probabilistic occupancy map
    • 2, 4
    • FLEURET F., BERCLAZ J., LENGAGNE R., FUA P.: Multicamera people tracking with a probabilistic occupancy map. PAMI 30, 2 (2008), 267-282. 2, 4
    • (2008) PAMI , vol.30 , Issue.2 , pp. 267-282
    • FLEURET, F.1    BERCLAZ, J.2    LENGAGNE, R.3    FUA, P.4
  • 9
    • 77953528479 scopus 로고    scopus 로고
    • Learning from interactive museum installations about interaction design for public settings
    • 1
    • HORNECKER E., STIFTER M.: Learning from interactive museum installations about interaction design for public settings. In Australian conference on Computer-Human Interaction (2006), pp. 135-142. 1
    • (2006) Australian conference on Computer-Human Interaction , pp. 135-142
    • HORNECKER, E.1    STIFTER, M.2
  • 10
    • 70350637518 scopus 로고    scopus 로고
    • Interactive spatial multimedia for communication of art in the physical museum space
    • 1, 2, 7
    • KORTBEK K., GRONBAEK K.: Interactive spatial multimedia for communication of art in the physical museum space. In ACM Multimedia (2008), pp. 609-618. 1, 2, 7
    • (2008) ACM Multimedia , pp. 609-618
    • KORTBEK, K.1    GRONBAEK, K.2
  • 11
    • 33745826938 scopus 로고    scopus 로고
    • A multiview approach to tracking people in crowded scenes using a planar homography constraint
    • 2, 4
    • KHAN S., SHAH M.: A multiview approach to tracking people in crowded scenes using a planar homography constraint. In ECCV (2006), pp. 133-146. 2, 4
    • (2006) ECCV , pp. 133-146
    • KHAN, S.1    SHAH, M.2
  • 13
    • 51849095965 scopus 로고    scopus 로고
    • Efficient visual hull computation for real-time 3d reconstruction using CUDA
    • 2, 3, 4, 8
    • LADIKOS A., BENHIMANE S., NAVAB N.: Efficient visual hull computation for real-time 3d reconstruction using CUDA. In CVPR Workshops (2008), pp. 1-8. 2, 3, 4, 8
    • (2008) CVPR Workshops , pp. 1-8
    • LADIKOS, A.1    BENHIMANE, S.2    NAVAB, N.3
  • 14
    • 84898855155 scopus 로고    scopus 로고
    • Multi-person tracking with overlapping cameras in complex, dynamic environments
    • LIEM M., GAVRILA D.: Multi-person tracking with overlapping cameras in complex, dynamic environments. In BMVC (2009). 2, 4
    • (2009) BMVC , vol.2 , pp. 4
    • LIEM, M.1    GAVRILA, D.2
  • 15
    • 33751090994 scopus 로고    scopus 로고
    • Design of a body-driven multiplayer game system
    • 2
    • LAAKSO S., LAAKSO M.: Design of a body-driven multiplayer game system. Computer Entertainment 4 (2006), 7. 2
    • (2006) Computer Entertainment , vol.4 , pp. 7
    • LAAKSO, S.1    LAAKSO, M.2
  • 16
    • 0037324734 scopus 로고    scopus 로고
    • M2tracker: A multi-view approach to segmenting and tracking people in a cluttered scene
    • 2, 4
    • MITTAL A., DAVIS L.: M2tracker: A multi-view approach to segmenting and tracking people in a cluttered scene. In IJCV (2003), pp. 189-203. 2, 4
    • (2003) IJCV , pp. 189-203
    • MITTAL, A.1    DAVIS, L.2
  • 19
    • 69949186408 scopus 로고    scopus 로고
    • Compressed sensing for multi-view tracking and 3-D voxel reconstruction
    • 2, 4
    • REDDY D., SANKARANARAYANAN A., CEVHER V., CHELLAPPA R.: Compressed sensing for multi-view tracking and 3-D voxel reconstruction. In ICIP (2008), pp. 221-224. 2, 4
    • (2008) ICIP , pp. 221-224
    • REDDY, D.1    SANKARANARAYANAN, A.2    CEVHER, V.3    CHELLAPPA, R.4
  • 20
    • 17844372912 scopus 로고    scopus 로고
    • Seamless projection overlaps using image warping and intensity blending
    • RASKAR R., WELCH G., FUCHS H.: Seamless projection overlaps using image warping and intensity blending. In Virtual Systems and Multimedia (1998). 3
    • (1998) Virtual Systems and Multimedia , pp. 3
    • RASKAR, R.1    WELCH, G.2    FUCHS, H.3
  • 21
    • 13444252498 scopus 로고    scopus 로고
    • Scenographies of the past and museums of the future: from the wunderkammer to body-driven interactive narrative spaces
    • 2
    • SPARACINO F.: Scenographies of the past and museums of the future: from the wunderkammer to body-driven interactive narrative spaces. In ACM Multimedia (2004), pp. 72-79. 2
    • (2004) ACM Multimedia , pp. 72-79
    • SPARACINO, F.1
  • 22
    • 84872278868 scopus 로고    scopus 로고
    • Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
    • 1
    • SNIBBE S. S., RAFFLE H. S.: Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits. In Human factors in computing systems (2009), pp. 1447-1456. 1
    • (2009) Human factors in computing systems , pp. 1447-1456
    • SNIBBE, S. S.1    RAFFLE, H. S.2
  • 23
    • 70350779916 scopus 로고    scopus 로고
    • Real-time GPU-based voxel carving with systematic occlusion handling
    • 2, 3, 8
    • SCHICK A., STIEFELHAGEN R.: Real-time GPU-based voxel carving with systematic occlusion handling. In DAGM Symp. on Pattern Recognition (2009), pp. 372-81. 2, 3, 8
    • (2009) DAGM Symp. on Pattern Recognition , pp. 372-381
    • SCHICK, A.1    STIEFELHAGEN, R.2
  • 24
    • 78650774631 scopus 로고    scopus 로고
    • A checkerboard detection utility for intrinsic and extrinsic camera cluster calibration
    • Tech. Rep. FORTH-ICS
    • SARMIS T., ZABULIS X., ARGYROS A. A.: A checkerboard detection utility for intrinsic and extrinsic camera cluster calibration. Tech. Rep. 397, FORTH-ICS, 2009. 3
    • (2009) , vol.397 , pp. 3
    • SARMIS, T.1    ZABULIS, X.2    ARGYROS, A. A.3
  • 25
    • 85086739884 scopus 로고    scopus 로고
    • UMD VDT, an integration of detection and tracking methods for multiple human tracking
    • TRAN S., LIN Z., HARWOOD D., DAVIS L.: UMD VDT, an integration of detection and tracking methods for multiple human tracking. In CLEAR (2008). 2
    • (2008) CLEAR , pp. 2
    • TRAN, S.1    LIN, Z.2    HARWOOD, D.3    DAVIS, L.4
  • 26
    • 47749142047 scopus 로고    scopus 로고
    • CLEAR'07 evaluation of usc human tracking system for surveillance videos
    • 2
    • WU B., SINGH V., KUO C., ZHANG L., LEE S., NEVATIA R.: CLEAR'07 evaluation of usc human tracking system for surveillance videos. In CLEAR (2008), pp. 191-196. 2
    • (2008) CLEAR , pp. 191-196
    • WU, B.1    SINGH, V.2    KUO, C.3    ZHANG, L.4    LEE, S.5    NEVATIA, R.6


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.