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Volumn , Issue , 2012, Pages 18-25

The micro-rhetorics of Game-O-Matic

Author keywords

Game design; Game interpretation; Procedural rhetoric

Indexed keywords

AFFORDANCES; AUTHORING TOOL; GAME DESIGN; GAME INTERPRETATION; GAMEPLAY; PROCEDURAL RHETORIC; THEORETICAL FRAMEWORK; VIDEO GAME;

EID: 84863946231     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2282338.2282347     Document Type: Conference Paper
Times cited : (30)

References (13)
  • 7
    • 84863930069 scopus 로고    scopus 로고
    • Molleindustria. Kosmosis. http://www.molleindustria.org/kosmosis/ kosmosis.html.
    • Kosmosis
  • 9
    • 77955161048 scopus 로고    scopus 로고
    • Kaboom! is a many-splendored thing: An interpretation and design methodology for message-driven games using graphical logics
    • Treanor, M., Mateas, M., and Wardrip-Fruin, N. Kaboom! is a Many-Splendored Thing: An interpretation and design methodology for message-driven games using graphical logics. Foundations of Digital Games, (2010).
    • (2010) Foundations of Digital Games
    • Treanor, M.1    Mateas, M.2    Wardrip-Fruin, N.3
  • 13
    • 84873366505 scopus 로고    scopus 로고
    • Kosmosis - Procedural rhetoric gone wrong (as usual)
    • Treanor, M. Kosmosis - Procedural rhetoric gone wrong (as usual). Expressive Intelligence Studio Blog, 2009. http://eis-blog.ucsc.edu/2009/07/ kosmosis-procedural-rhetoric-gone-wrong-as-usual/.
    • (2009) Expressive Intelligence Studio Blog
    • Treanor, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.