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Volumn , Issue , 2012, Pages 43-51

A generalized God-object method for plausible finger-based interactions in virtual environments

Author keywords

G.1.6 Mathematics of Computing : Numerical Analysis Optimization; H.5.2 Information Interfaces and Presentation : User Interfaces direct manipulation; I.3.6 Computer Graphics : Methodology and Techniques Interaction techniques; I.3.7 Computer Graphics : Three Dimensional Graphics and Realism Virtual reality

Indexed keywords

ARTIFICIAL FRICTION; DIRECT MANIPULATION; I.3.6 [COMPUTER GRAPHICS]: METHODOLOGY AND TECHNIQUES; I.3.7 [COMPUTER GRAPHICS]: THREE-DIMENSIONAL GRAPHICS AND REALISM; LEAST CONSTRAINT; SIX DEGREE-OF-FREEDOM; VIRTUAL WORLDS;

EID: 84860783839     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/3DUI.2012.6184183     Document Type: Conference Paper
Times cited : (30)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.