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Volumn 18, Issue 4, 2012, Pages 634-642

Dense and dynamic 3D selection for game-based virtual environments

Author keywords

3D object selection; dense and dynamic objects.; game based virtual environments; Interaction techniques

Indexed keywords

VIRTUAL REALITY;

EID: 84858388169     PISSN: 10772626     EISSN: None     Source Type: Journal    
DOI: 10.1109/TVCG.2012.40     Document Type: Article
Times cited : (78)

References (20)
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    • Efficient 3D pointing selection in cluttered virtual environments
    • F. Argelaguet and C. Andujar. Efficient 3D Pointing Selection in Cluttered Virtual Environments. IEEE Computer Graphics and Applications, Vol. 29, Issue 6, 2009.
    • (2009) IEEE Computer Graphics and Applications , vol.29 , Issue.6
    • Argelaguet, F.1    Andujar, C.2
  • 3
    • 0036703951 scopus 로고    scopus 로고
    • A survey of usability evaluation in virtual environments: Classification and comparison of methods
    • D. Bowman, J. Gabbard, and D. Hix. A Survey of Usability Evaluation in Virtual Environments: Classification and Comparison of Methods. Presence: Teleoperators and V.E., 2002, 11(4), 404-424.
    • (2002) Presence: Teleoperators and V.E. , vol.11 , Issue.4 , pp. 404-424
    • Bowman, D.1    Gabbard, J.2    Hix, D.3
  • 4
    • 0030643036 scopus 로고    scopus 로고
    • An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments
    • D. Bowman and L. Hodges. An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments. Symposium on Interactive 3D Graphics, 1997, pp. 35-38
    • (1997) Symposium on Interactive 3D Graphics , pp. 35-38
    • Bowman, D.1    Hodges, L.2
  • 7
    • 77952728157 scopus 로고    scopus 로고
    • Intenselect: Using dynamic object rating for assisting 3D object selection
    • G. De Haan, M. Koutek, and F. Post. IntenSelect: Using Dynamic Object Rating for Assisting 3D Object Selection. EGVE, 2005.
    • (2005) EGVE
    • De Haan, G.1    Koutek, M.2    Post, F.3
  • 8
    • 0002294347 scopus 로고
    • A simple sequentially rejective multiple test procedure
    • S. Holm. A simple sequentially rejective multiple test procedure. Scandinavian Journal of Statistics 6, 2, 65-70, 1979.
    • (1979) Scandinavian Journal of Statistics , vol.6 , Issue.2 , pp. 65-70
    • Holm, S.1
  • 16
    • 53049106454 scopus 로고    scopus 로고
    • Exploring the effects of environment density and target visibility on object selection in 3D virtual environments
    • L. Vanacken, T. Grossman, and K. Coninx. Exploring the Effects of Environment Density and Target Visibility on Object Selection in 3D Virtual Environments. IEEE Symposium on 3D User Interfaces (3DUI), 2007.
    • (2007) IEEE Symposium on 3D User Interfaces (3DUI)
    • Vanacken, L.1    Grossman, T.2    Coninx, K.3
  • 17


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.