-
1
-
-
0008917059
-
Hearts, clubs, diamonds, spades: Players who suit MUDs
-
Bartle, R. (1996): Hearts, clubs, diamonds, spades: Players who suit MUDs. Journal of Online Environments, 1(1).
-
(1996)
Journal of Online Environments
, vol.1
, Issue.1
-
-
Bartle, R.1
-
2
-
-
34548286429
-
The ideal elf: Identity exploration in world of warcraft
-
Bessiere, K., Seay, F., and Kiesler, S. (2007): The Ideal Elf: Identity Exploration in World of Warcraft. Cyberpsychology and behavior, 10 (4), pp.530-535.
-
(2007)
Cyberpsychology and Behavior
, vol.10
, Issue.4
, pp. 530-535
-
-
Bessiere, K.1
Seay, F.2
Kiesler, S.3
-
3
-
-
57649183200
-
Privacy in the open: How attention mediates awareness and privacy in open-plan offices
-
Birnholtz, J., Gutwin, C., and Hawkey, K. (2007): Privacy in the Open: How Attention Mediates Awareness and Privacy in Open-Plan Offices, In Proceedings of Group 2007, pp.51-60.
-
(2007)
Proceedings of Group 2007
, pp. 51-60
-
-
Birnholtz, J.1
Gutwin, C.2
Hawkey, K.3
-
4
-
-
77951297224
-
The relationship of players to their avatars in MMORPGs: Differences between adolescents, emerging adults and adults
-
Blinka, L. (2008): The relationship of players to their avatars in MMORPGs: differences between adolescents, emerging adults and adults. Cyberpsychology: Journal of psychosocial research on cyberspace. 2(1), pp.1-9.
-
(2008)
Cyberpsychology: Journal of Psychosocial Research on Cyberspace.
, vol.2
, Issue.1
, pp. 1-9
-
-
Blinka, L.1
-
7
-
-
0037568808
-
Music sharing as a computer supported collaborative application
-
Brown, B., Sellen, A.J., and Geelhood, E. (2001): Music Sharing as a Computer Supported Collaborative Application. In Proceedings of ECSCW '01, pp.179-198.
-
(2001)
Proceedings of ECSCW '01
, pp. 179-198
-
-
Brown, B.1
Sellen, A.J.2
Geelhood, E.3
-
8
-
-
0002603702
-
Identity and deception in the virtual community
-
Kollock P and Smith M (Eds.), Routledge, London
-
Donath, J (1998): Identity and deception in the virtual community, in Kollock P and Smith M (Eds), Communities in Cyberspace, Routledge, London, pp.29-59
-
(1998)
Communities in Cyberspace
, pp. 29-59
-
-
Donath, J.1
-
9
-
-
33745862770
-
Alone together? Exploring the social dynamics of massively multiplayer games
-
Ducheneaut, N., Yee, N., Nickell, E., and Moore, R.J. (2006): Alone Together? Exploring the Social Dynamics of Massively Multiplayer Games. In Proc. of CHI 2006, pp.407-416.
-
(2006)
Proc. of CHI 2006
, pp. 407-416
-
-
Ducheneaut, N.1
Yee, N.2
Nickell, E.3
Moore, R.J.4
-
10
-
-
35348918962
-
The life and death of online gaming communities: A look at guilds in World of Warcraft
-
Ducheneaut, N., Yee, N., Nickell, E., and Moore, R.J. (2007): The life and death of online gaming communities: a look at guilds in World of Warcraft. In Proc. of CHI 2007, pp.839-848.
-
(2007)
Proc. of CHI 2007
, pp. 839-848
-
-
Ducheneaut, N.1
Yee, N.2
Nickell, E.3
Moore, R.J.4
-
11
-
-
70349185534
-
Family accounts: A new paradigm for user accounts within the home environment
-
Egelman, S., Brush, A. J., and Inkpen, K. M. (2008): Family accounts: A new paradigm for user accounts within the home environment. In Proceedings of CSCW'08, pp.669-678.
-
(2008)
Proceedings of CSCW'08
, pp. 669-678
-
-
Egelman, S.1
Brush, A.J.2
Inkpen, K.M.3
-
12
-
-
84860375891
-
Gifts from friends and strangers: A study of mobile music sharing
-
Håkansson, M., Rost, M., and Holmquist, L. E. (2007): Gifts from Friends and Strangers: A Study of Mobile Music Sharing. In Proceedings of ECSCW'07, pp.311-330.
-
(2007)
Proceedings of ECSCW'07
, pp. 311-330
-
-
Håkansson, M.1
Rost, M.2
Holmquist, L.E.3
-
13
-
-
57249096290
-
Edit wear and read wear
-
Hill, W., Hollan, J., Wroblewski, D., and McCandless, T. (1992): Edit wear and read wear. In Proceedings CHI 1992, pp.3-9.
-
(1992)
Proceedings CHI 1992
, pp. 3-9
-
-
Hill, W.1
Hollan, J.2
Wroblewski, D.3
McCandless, T.4
-
15
-
-
77950821271
-
A hybrid cultural ecology: World of warcraft in China
-
Lindtner, S., Nardi, B., Wang, Y., Mainwaring, S., and Jing, H. (2008): A hybrid cultural ecology: world of warcraft in China. In Proceedings of CSCW 2008, pp.371-382.
-
(2008)
Proceedings of CSCW 2008
, pp. 371-382
-
-
Lindtner, S.1
Nardi, B.2
Wang, Y.3
Mainwaring, S.4
Jing, H.5
-
16
-
-
84945163508
-
Patterns of sharing customizable software
-
Mackay, W. E. (1990): Patterns of sharing customizable software. In Proceedings of CSCW'90, pp.209-221.
-
(1990)
Proceedings of CSCW'90
, pp. 209-221
-
-
MacKay, W.E.1
-
17
-
-
35348892168
-
Give and take: A study of consumer photo-sharing culture and practice
-
Miller, A. and Edwards, W.K. (2007): Give and Take: A Study of Consumer Photo-Sharing Culture and Practice. In Proceedings of CHI 2007, pp.347-356.
-
(2007)
Proceedings of CHI 2007
, pp. 347-356
-
-
Miller, A.1
Edwards, W.K.2
-
18
-
-
70349171766
-
Working together inside an emailbox
-
Muller, M., and Gruen, D. (2005): Working together inside an emailbox, In Proceedings of ECSCW 2005, pp.103-122.
-
(2005)
Proceedings of ECSCW 2005
, pp. 103-122
-
-
Muller, M.1
Gruen, D.2
-
19
-
-
34547182915
-
Strangers and friends: Collaborative play in world of warcraft
-
Nardi, B. and Harris, J. (2006): Strangers and Friends: Collaborative Play in World of Warcraft. In Proceedings of CSCW'06. pp.149-158.
-
(2006)
Proceedings of CSCW'06
, pp. 149-158
-
-
Nardi, B.1
Harris, J.2
-
21
-
-
48649100790
-
Towards a game theory of game
-
Ed. Noah Wardrip-Fruin & Pat Harrigan. Cambridge: MIT Press
-
Pearce, C. (2004): Towards a game theory of game. In First person: new media as story, performance, and game. Ed. Noah Wardrip-Fruin & Pat Harrigan. Cambridge: MIT Press.
-
(2004)
First Person: New Media As Story, Performance, and Game
-
-
Pearce, C.1
-
22
-
-
10244238884
-
Expanding disposition theory: Reconsidering character liking, moral evaluations, and enjoyment
-
Raney, A. (2004): Expanding disposition theory: Reconsidering character liking, moral evaluations, and enjoyment. Communication Theory 14(4), pp.348-369.
-
(2004)
Communication Theory
, vol.14
, Issue.4
, pp. 348-369
-
-
Raney, A.1
-
23
-
-
0030405855
-
Coordination mechanisms: Towards a conceptual foundation of CSCW systems design
-
Schmidt, K., and Simone, C. (1996): Coordination mechanisms: Towards a conceptual foundation of CSCW systems design, CSCW, 5(2/3): pp.155-200.
-
(1996)
CSCW
, vol.5
, Issue.2-3
, pp. 155-200
-
-
Schmidt, K.1
Simone, C.2
-
24
-
-
34547489893
-
From linear to interactive animation: How autonomous characters change the process and product of animating
-
Tomlinson, B. (2005): From linear to interactive animation: how autonomous characters change the process and product of animating. In Computers in Entertainment, 3(1), 5-5.
-
(2005)
Computers in Entertainment
, vol.3
, Issue.1
, pp. 5-5
-
-
Tomlinson, B.1
-
26
-
-
33745858717
-
Share and share alike: Exploring the user interface affordances of file sharing
-
Voida, S., Edwards, W., Newman, M. W., Grinter, R. E., and Ducheneaut, N. (2006): Share and share alike: exploring the user interface affordances of file sharing. In Proceedings of CHI 2006, pp.221-230.
-
(2006)
Proceedings of CHI 2006
, pp. 221-230
-
-
Voida, S.1
Edwards, W.2
Newman, M.W.3
Grinter, R.E.4
Ducheneaut, N.5
-
28
-
-
84860362355
-
-
Woodcock, B. (2008): MMOG Chart. http://www.mmogchart.com
-
(2008)
-
-
Woodcock, B.1
-
29
-
-
33745434436
-
The demographics, motivations and derived experiences of users of massively-multiuser online graphical environments
-
Yee, N. (2006): The Demographics, Motivations and Derived Experiences of Users of Massively-Multiuser Online Graphical Environments. In PRESENCE: Teleoperators and Virtual Environments, 15, pp.309-329.
-
(2006)
PRESENCE: Teleoperators and Virtual Environments
, vol.15
, pp. 309-329
-
-
Yee, N.1
-
30
-
-
33847739415
-
Motivations of play in online games
-
Yee, N. (2007): Motivations of Play in Online Games. In Journal of CyberPsychology and Behavior, 9, pp.772-775.
-
(2007)
Journal of CyberPsychology and Behavior
, vol.9
, pp. 772-775
-
-
Yee, N.1
-
31
-
-
34250185409
-
The proteus effect: The effect of transformed self-representation on behavior
-
Yee, N. and Bailenson, J.N. (2007): The Proteus Effect: The Effect of Transformed Self-Representation on Behavior. In Human Communication Research, 33(3), pp.271-290.
-
(2007)
Human Communication Research
, vol.33
, Issue.3
, pp. 271-290
-
-
Yee, N.1
Bailenson, J.N.2
|