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Volumn , Issue , 2011, Pages
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An agile boot camp: Using a LEGO®-based active game to ground agile development principles
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Author keywords
Active learning; Agile concepts; Software engineering education; Workshops
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Indexed keywords
ACADEMIC PROGRAM;
ACTIVE LEARNING;
ACTIVE LEARNING ENVIRONMENT;
AGILE CONCEPTS;
AGILE DEVELOPMENT;
AGILE METHODS;
AGILE SOFTWARE ENGINEERING;
AGILE TEAMS;
BASIC PRINCIPLES;
IMMERSIVE;
INTEGRAL PART;
MULTIPLE ITERATIONS;
PHYSICAL PRODUCTS;
POSITIVE ATTITUDE;
QUANTITATIVE AND QUALITATIVE METHODS;
SOFTWARE ENGINEERING CURRICULA;
COLLEGE BUILDINGS;
ENGINEERING EDUCATION;
SOFTWARE ENGINEERING;
TECHNICAL PRESENTATIONS;
STUDENTS;
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EID: 84858164710
PISSN: 15394565
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/FIE.2011.6142849 Document Type: Conference Paper |
Times cited : (25)
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References (12)
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