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Volumn , Issue , 2005, Pages 2051-2052

Tangible user interfaces for children

Author keywords

Children; Design; Play; Tangible; Toys; User interface

Indexed keywords

CHILDREN; DESIGN AND DEVELOPMENT; DIGITAL TECHNOLOGIES; INTERACTIVITY; PHYSICAL OBJECTS; PLAY; TANGIBLE; TANGIBLE INTERFACES; TANGIBLE USER INTERFACES; TOYS; YOUNG CHILDREN;

EID: 80455161810     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1056808.1057095     Document Type: Conference Paper
Times cited : (38)

References (14)
  • 1
    • 0012258477 scopus 로고
    • Young children's skill using a mouse to control a graphical computer interface
    • Crook, C. (1992). Young children's skill using a mouse to control a graphical computer interface. Computers and Education, 19(3), 199-207.
    • (1992) Computers and Education , vol.19 , Issue.3 , pp. 199-207
    • Crook, C.1
  • 3
    • 10844249430 scopus 로고    scopus 로고
    • Accuracy, target reentry and fitts' law: Performance of preschool children using mice
    • New York: ACM
    • Hourcade, J. P., Bederson, B. B., Druin, A., & Guimbretière, F. (2004) Accuracy, Target Reentry and Fitts' Law: Performance of Preschool Children Using Mice, Transactions on Computer-Human Interaction, New York: ACM, 11 (4), pp. 357-386.
    • (2004) Transactions on Computer-Human Interaction , vol.11 , Issue.4 , pp. 357-386
    • Hourcade, J.P.1    Bederson, B.B.2    Druin, A.3    Guimbretière, F.4
  • 5
    • 0030679094 scopus 로고    scopus 로고
    • Tangible bits: Towards seamless interfaces between people, bits and atoms
    • ACM Press
    • Ishii, H. & Ulmer, B. (1997). Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms. In Proceedings of CHI '97, ACM Press, pp. 234-241.
    • (1997) Proceedings of CHI ' 97 , pp. 234-241
    • Ishii, H.1    Ulmer, B.2
  • 6
    • 0012255336 scopus 로고    scopus 로고
    • The suitability of the mouse for children's use: A review of the literature
    • Lane, A. & Ziviani, J. (1997). The suitability of the mouse for children's use: A review of the literature. Journal of Computing in Childhood Education, 8(2/3), 227-45.
    • (1997) Journal of Computing in Childhood Education , vol.8 , Issue.2-3 , pp. 227-245
    • Lane, A.1    Ziviani, J.2
  • 11
    • 0003079940 scopus 로고
    • The effects of practice and input device used on young children's computer control
    • Revelle, G. & Strommen, E. (1990). The effects of practice and input device used on young children's computer control. Journal of Computing in Childhood Education, 2(1), 33-41.
    • (1990) Journal of Computing in Childhood Education , vol.2 , Issue.1 , pp. 33-41
    • Revelle, G.1    Strommen, E.2
  • 12
    • 33845416009 scopus 로고    scopus 로고
    • Experiments using tangible interfaces to enhance collaborative learning experiences
    • ACM Press
    • Scarlatos, L., and Landry, S. (2001). Experiments using tangible interfaces to enhance collaborative learning experiences. In Proceedings of CHI 2001, ACM Press.
    • (2001) Proceedings of CHI 2001
    • Scarlatos, L.1    Landry, S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.