-
1
-
-
0015222647
-
The interpretation of protein structures: Estimation of static accessibility
-
Lee B, Richards F,. The interpretation of protein structures: estimation of static accessibility. Journal of Molecular Biology 1971; 55: 379-380.
-
(1971)
Journal of Molecular Biology
, vol.55
, pp. 379-380
-
-
Lee, B.1
Richards, F.2
-
2
-
-
0021107965
-
Solvent-accessible surfaces of proteins and nucleic acids
-
Connolly M,. Solvent-accessible surfaces of proteins and nucleic acids. Science 1983; 221: 709-713.
-
(1983)
Science
, vol.221
, pp. 709-713
-
-
Connolly, M.1
-
3
-
-
0017429069
-
Areas, volumes, packing, and protein structure
-
Richards F,. Areas, volumes, packing, and protein structure. Annual Review of Biophysics and Bioengineering 1977; 6: 151-176.
-
(1977)
Annual Review of Biophysics and Bioengineering
, vol.6
, pp. 151-176
-
-
Richards, F.1
-
4
-
-
0000538815
-
Analytical molecular surface calculation
-
Connolly M,. Analytical molecular surface calculation. Journal of Applied Crystallography 1983; 16: 548-558.
-
(1983)
Journal of Applied Crystallography
, vol.16
, pp. 548-558
-
-
Connolly, M.1
-
5
-
-
0030793507
-
SIMS: Computation of a smooth invariant molecular surface
-
Vorobjev Y, Hermans J,. SIMS: Computation of a smooth invariant molecular surface. Biophysical Journal 1997; 73: 722-732. (Pubitemid 27337607)
-
(1997)
Biophysical Journal
, vol.73
, Issue.2
, pp. 722-732
-
-
Vorobjev, Y.N.1
Hermans, J.2
-
6
-
-
74349114123
-
A generalization of algebraic surface drawing
-
Blinn J,. A generalization of algebraic surface drawing. ACM Transactions on Graphics 1982; 1: 235-256.
-
(1982)
ACM Transactions on Graphics
, vol.1
, pp. 235-256
-
-
Blinn, J.1
-
9
-
-
0002441330
-
Triangulating the surface of a molecule
-
PII S0166218X96000546
-
Akkiraju N, Edelsbrunner H,. Triangulating the surface of a molecule. Discrete Applied Mathematics 1996; 71: 5-22. (Pubitemid 126391769)
-
(1996)
Discrete Applied Mathematics
, vol.71
, Issue.1-3
, pp. 5-22
-
-
Akkiraju, N.1
Edelsbrunner, H.2
-
10
-
-
1342323419
-
High performance SIMD marching cubes isosurface extraction on commodity computers
-
Newman T, Byrd J, et al,. High performance SIMD marching cubes isosurface extraction on commodity computers. Computers & Graphics 2004; 28: 213-233.
-
(2004)
Computers & Graphics
, vol.28
, pp. 213-233
-
-
Newman, T.1
Byrd, J.2
-
11
-
-
0023381475
-
Marching cubes: A high resolution 3D surface construction algorithm
-
Lorensen W, Cline H,. Marching cubes: a high resolution 3D surface construction algorithm. ACM SIGGRAPH Computer Graphics 1987; 21: 163-169. (Pubitemid 18521954)
-
(1987)
Computer Graphics (ACM)
, vol.21
, Issue.4
, pp. 163-169
-
-
Lorensen, W.E.1
Cline, H.E.2
-
12
-
-
11444258330
-
Efficient implementation of marching cubes' cases with topological guarantees
-
Lewiner T, Lopes H, et al,. Efficient implementation of marching cubes' cases with topological guarantees. Journal of Graphics, GPU, and Game Tools 2003; 8: 1-15.
-
(2003)
Journal of Graphics, GPU, and Game Tools
, vol.8
, pp. 1-15
-
-
Lewiner, T.1
Lopes, H.2
-
13
-
-
70349089332
-
A parallel workflow for the reconstruction of molecular surfaces
-
In, IOS Press.
-
D'Agostino D, Merelli I, et al,. A parallel workflow for the reconstruction of molecular surfaces. In Advances in Parallel Computing, Vol. 15. IOS Press, 2008; 147-154.
-
(2008)
Advances in Parallel Computing
, vol.15
, pp. 147-154
-
-
D'Agostino, D.1
Merelli, I.2
-
14
-
-
63049097858
-
Generating complex procedural terrains using the GPU
-
In, Nguyen H. (ed.). Addison-Wesley Professional: Upper Saddle River, NJ.
-
Geiss R,. Generating complex procedural terrains using the GPU. In GPU Gems 3, Nguyen H, (ed.). Addison-Wesley Professional: Upper Saddle River, NJ, 2007.
-
(2007)
GPU Gems 3
-
-
Geiss, R.1
-
15
-
-
78650019643
-
DX 10: Pratical metaballs and implicit surfaces
-
In.
-
Uralsky Y,. DX 10: Pratical metaballs and implicit surfaces. In Game Developers Conference, 2006.
-
(2006)
Game Developers Conference
-
-
Uralsky, Y.1
-
16
-
-
56749159221
-
High-speed marching cubes using histopyramids
-
Dyken C, Ziegler G, et al,. High-speed marching cubes using histopyramids. Computer Graphics Forum 2008; 27: 2028-2039.
-
(2008)
Computer Graphics Forum
, vol.27
, pp. 2028-2039
-
-
Dyken, C.1
Ziegler, G.2
-
19
-
-
36049035884
-
Parallel prefix sum scan with CUDA
-
In, Nguyen H. (ed.). Addison-Wesley Professional: Upper Saddle River, NJ.
-
Harris M, Sengupta S, et al,. Parallel prefix sum scan with CUDA. In GPU Gems 3, Nguyen H, (ed.). Addison-Wesley Professional: Upper Saddle River, NJ, 2007.
-
(2007)
GPU Gems 3
-
-
Harris, M.1
Sengupta, S.2
|