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Volumn 27, Issue 8, 2008, Pages 2028-2039
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High-speed marching cubes using histopyramids
a,b
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Author keywords
Data expansion; Gather only; Geometry shader; GPGPU; GPU; Histopyramids; Marching cubes; OpenGL; Real time; Volume processing
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Indexed keywords
APPLICATION PROGRAMMING INTERFACES (API);
COMPACTION;
COMPUTER GRAPHICS;
COMPUTER GRAPHICS EQUIPMENT;
COMPUTER HARDWARE;
EXPANSION;
GEOMETRY;
HARDWARE;
PARALLEL PROGRAMMING;
PROGRAM PROCESSORS;
DATA EXPANSION;
GATHER-ONLY;
GEOMETRY SHADER;
GPGPU;
HISTOPYRAMIDS;
MARCHING CUBE;
OPENGL;
REAL TIME;
VOLUME PROCESSING;
GRAPHICS PROCESSING UNIT;
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EID: 56749159221
PISSN: 01677055
EISSN: 14678659
Source Type: Journal
DOI: 10.1111/j.1467-8659.2008.01182.x Document Type: Article |
Times cited : (78)
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References (19)
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