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Volumn 7, Issue 3, 2011, Pages

Game-on-demand: An online game engine based on geometry streaming

Author keywords

Design; Performance

Indexed keywords

CONTENT DELIVERY; CONTENT MANAGEMENT; DATA SETS; DYNAMIC GEOMETRY; GAME PLAYERS; HAND HELD DEVICE; NETWORK LATENCIES; ON-LINE GAMES; ON-LINE GAMING; PERFORMANCE; PERFORMANCE ISSUES; RESEARCH AREAS; SUPPORT INTERACTION; SYNCHRONIZATION SCHEME; TECHNOLOGICAL SUPPORTS; VISUAL QUALITIES;

EID: 80053001356     PISSN: 15516857     EISSN: 15516865     Source Type: Journal    
DOI: 10.1145/2000486.2000493     Document Type: Article
Times cited : (32)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.