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Volumn , Issue , 2007, Pages 600-609

This is not a door: An ecological approach to computer games

Author keywords

Affordances; Computer games; Ecological psychology; Professional vision; Video games

Indexed keywords

AFFORDANCES; COMPUTER GAME; DIGITAL GAMES; ECOLOGICAL PSYCHOLOGY; THEORETICAL POINTS; VIDEO GAME;

EID: 80052610449     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (21)

References (17)
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    • Aldrich, F.1    Rogers, Y.2    Scaife, M.3
  • 2
    • 0034171141 scopus 로고    scopus 로고
    • Video games and aggressive thoughts, feelings and behavior in the laboratory and in life
    • Anderson, C., and Dill, K. "Video games and aggressive thoughts, feelings and behavior in the laboratory and in life," in Journal of Personality and Social Psychology vol. 78, no. 4 (2000), pp. 772-790.
    • (2000) Journal of Personality and Social Psychology , vol.78 , Issue.4 , pp. 772-790
    • Anderson, C.1    Dill, K.2
  • 7
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    • Perceptual Learning: Differentiation or enrichment?
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    • Gibson, J.J.1    Gibson, E.J.2
  • 9
    • 84981922507 scopus 로고
    • Professional vision
    • Goodwin, C. "Professional vision," in American Anthropologist vol. 96, no. 3 (1994), pp. 606-633.
    • (1994) American Anthropologist , vol.96 , Issue.3 , pp. 606-633
    • Goodwin, C.1
  • 10
    • 85084883959 scopus 로고    scopus 로고
    • Cognition and learning
    • Berliner D.C. and Calfee R.C. (eds.). Macmillan Library Reference, New York NY
    • Greeno, J.G., Collins, A.M., and Resnick, L.B. "Cognition and learning," in Berliner D.C. and Calfee R.C. (eds.). Handbook of educational psychology. Macmillan Library Reference, New York NY, 1996, pp. 15-46.
    • (1996) Handbook of Educational Psychology , pp. 15-46
    • Greeno, J.G.1    Collins, A.M.2    Resnick, L.B.3
  • 11
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    • last accessed 4th April, 2004
    • Gärdenfors, P. Media och berättande. (1999) http://www.skolutveckling.se/it-i-skolan/itis/studiematerial/pdf/334.pdf; URL last accessed 4th April, 2004.
    • (1999) Media Och Berättande
    • Gärdenfors, P.1
  • 12
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    • Interaction analysis: Foundations and practice
    • Jordan, B., and Henderson, A. "Interaction analysis: Foundations and practice," in The Journal of the Learning Sciences vol. 4, no. 1 (1994), pp. 39-103.
    • (1994) The Journal of the Learning Sciences , vol.4 , Issue.1 , pp. 39-103
    • Jordan, B.1    Henderson, A.2
  • 15
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    • Learning with computer games
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    • Linderoth, J., Lindström, B., and Alexandersson, M. (2004). "Learning with computer games," In Goldstein, J., Buckingham D. and Brougere, G. (eds.). Toys, games and media (pp. 157 -176). Lawrence Erlbaum Associates, Hillsdale NJ, 2004.
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    • Linderoth, J.1    Lindström, B.2    Alexandersson, M.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.