메뉴 건너뛰기




Volumn , Issue , 2010, Pages 458-464

Pac-mAnt: Optimization based on ant colonies applied to developing an agent for Ms. Pac-Man

Author keywords

[No Author keywords available]

Indexed keywords

ANT COLONIES; ARTIFICIAL ANT; GAME ENVIRONMENT; OPTIMIZATION ALGORITHMS; REAL TIME; VIDEO GAME;

EID: 79960458604     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ITW.2010.5593319     Document Type: Conference Paper
Times cited : (22)

References (17)
  • 2
  • 4
    • 0000873984 scopus 로고    scopus 로고
    • AntNet: Distributed stigmergetic control for communications networks
    • G. Di Caro and M. Dorigo "AntNet: Distributed stigmergetic control for communications networks". Journal of Artificial Intelligence Research, vol. 9, pp. 317-365, 1998. (Pubitemid 128636207)
    • (1998) Journal of Artificial Intelligence Research , vol.9 , pp. 317-365
    • Di Caro, G.1    Dorigo, M.2
  • 5
    • 26844541249 scopus 로고    scopus 로고
    • AntHocNet: An adaptive nature-inspired algorithm for routing in mobile ad hoc networks
    • DOI 10.1002/ett.1062, Self-Organisation in Mobile Networking
    • G. Di Caro, F. Ducatelle "AntHocNet: An adaptive nature-inspired algorithm for routing in mobile ad hoc networks". European Transactions on Telecommunications, vol. 16, pp. 443-455, 2005. (Pubitemid 41451655)
    • (2005) European Transactions on Telecommunications , vol.16 , Issue.5 , pp. 443-455
    • Di Caro, G.1    Ducatelle, F.2    Gambardella, L.M.3
  • 6
    • 38349162555 scopus 로고    scopus 로고
    • Learning to play using low-complexity rulebased policies
    • I. Szita and A. Lorincz, "Learning to play using low-complexity rulebased policies," Journal of Artificial Intelligence Research, vol. 30, no. 1, pp. 659-684, 2007.
    • (2007) Journal of Artificial Intelligence Research , vol.30 , Issue.1 , pp. 659-684
    • Szita, I.1    Lorincz, A.2
  • 7
    • 80051951631 scopus 로고    scopus 로고
    • Learning to play pacman using incremental reinforcement learning
    • J. S. De Bonet and C. P. Stauffer. "Learning to play pacman using incremental reinforcement learning". Disponible en http://www.debonet.com/ Research/Learning/PPacMa/, (accessed 12/04/2010).
    • Disponible en
    • De Bonet, J.S.1    Stauffer, C.P.2
  • 11
    • 0031122887 scopus 로고    scopus 로고
    • Ant colony system: A cooperative learning approach to the traveling salesman problem
    • PII S1089778X97033031
    • M. Dorigo, Gambardella L. "Ant Colony System: A Cooperative Learning Approach to the Traveling Salesman Problem", IEEE Transactions on Evolutionary Computation, vol. 1, pp. 53-66, 1997. (Pubitemid 127771018)
    • (1997) IEEE Transactions on Evolutionary Computation , vol.1 , Issue.1 , pp. 53-66
    • Dorigo, M.1    Gambardella, L.M.2
  • 12
    • 80051946498 scopus 로고    scopus 로고
    • Ms.Pac-Man competition
    • (accessed 12/04/2010)
    • Ms.Pac-Man competition IEEE WCCI 2008 Results.http://cswww.essex.ac.uk/ staff/sml/pacman/WCCI2008Result s.html (accessed 12/04/2010).
    • (2008) IEEE WCCI
  • 15
    • 0003984832 scopus 로고
    • Population-Based Incremental Learning: A Method for Integrating Genetic Search Based Function Optimization and Competitive Learning
    • S. Baluja, "Population-Based Incremental Learning: A Method for Integrating Genetic Search Based Function Optimization and Competitive Learning", Technical Report CMU-CS-94-163, Universidad Carnigie Mellon, 1994.
    • (1994) Technical Report CMU-CS-94-163, Universidad Carnigie Mellon
    • Baluja, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.