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Volumn , Issue , 2007, Pages 238-254

Fan-art as a function of agency in oddworld fan-culture

Author keywords

[No Author keywords available]

Indexed keywords


EID: 79957860358     PISSN: None     EISSN: None     Source Type: Book    
DOI: None     Document Type: Chapter
Times cited : (11)

References (23)
  • 1
    • 53149119566 scopus 로고    scopus 로고
    • A Critical Reading of National Curriculum for Art in the Light of Contemporary Theories of Subjectivity
    • Atkinson, D., "A Critical Reading of National Curriculum for Art in the Light of Contemporary Theories of Subjectivity", Journal of Art and Design Education, 1999, 18(1), 107-113.
    • (1999) Journal of Art and Design Education , vol.18 , Issue.1 , pp. 107-113
    • Atkinson, D.1
  • 2
    • 0035227452 scopus 로고    scopus 로고
    • Social Cognitive Theory: An Agentic Perspective
    • Bandura, A., Social Cognitive Theory: An Agentic Perspective, Annual Review of Psychology, 2001, 52, 1-26.
    • (2001) Annual Review of Psychology , vol.52 , pp. 1-26
    • Bandura, A.1
  • 7
    • 84947464506 scopus 로고    scopus 로고
    • Edge®, 2002, Issue #111, Bath: Future Publishing
    • Edge®, 2002, Issue #111, Bath: Future Publishing.
  • 10
    • 84907393882 scopus 로고
    • The Home Computer: The Making of a Consumer Electronic
    • Haddon, L. "The Home Computer: The Making of a Consumer Electronic", Science as Culture, 1988, 2, 7-51.
    • (1988) Science as Culture , vol.2 , pp. 7-51
    • Haddon, L.1
  • 12
    • 84963198195 scopus 로고
    • X Logic: Repositioning Nintendo in Children's Lives
    • Jenkins, H., "X Logic: Repositioning Nintendo in Children's Lives", Quarterly Review of Film and Video, 1993, 14, 55-70.
    • (1993) Quarterly Review of Film and Video , vol.14 , pp. 55-70
    • Jenkins, H.1
  • 16
    • 84947464510 scopus 로고    scopus 로고
    • Benedetti, W
    • Provenzano, P., 2002, cited in Benedetti, W., The Art of Gaming, 2002 http://seattlepi.nwsource.com/lifestyle/61797_gameart.shtml.
    • (2002) The Art of Gaming
    • Provenzano, P.1
  • 17
    • 0000208366 scopus 로고
    • Interactivity: From New Media to Communication
    • R. P. Hawkins, J. M. Wiemann & S. Pingree (eds) Beverly Hills, CA: Sage
    • Rafaeli, S., "Interactivity: From New Media to Communication". In R. P. Hawkins, J. M. Wiemann & S. Pingree (eds) Sage Annual Review of Communication Research: Advancing Communication Science, 1988, vol. 16, Beverly Hills, CA: Sage.
    • (1988) Sage Annual Review of Communication Research: Advancing Communication Science , vol.16
    • Rafaeli, S.1
  • 20
    • 0034421825 scopus 로고    scopus 로고
    • Mass Media and the Concept of Interactivity: An Exploratory Study of Online Forums and Reader E-Mail
    • Schultz, T., "Mass Media and the Concept of Interactivity: An Exploratory Study of Online Forums and Reader E-Mail", Media Culture and Society, 2000, 22, 205-221.
    • (2000) Media Culture and Society , vol.22 , pp. 205-221
    • Schultz, T.1
  • 22
    • 84862377108 scopus 로고    scopus 로고
    • Remodeling RPGs for the New Millennium
    • Spector, W., "Remodeling RPGs for the New Millennium", Gamasutra, 1999, 3(2), www.gamasutra.com.
    • (1999) Gamasutra , vol.3 , Issue.2
    • Spector, W.1
  • 23
    • 78651544091 scopus 로고    scopus 로고
    • Meaning and Identity, Cambridge: Cambridge University Press
    • Wenger, E., Communities of Practice: Learning, Meaning and Identity, Cambridge: Cambridge University Press, 1999.
    • (1999) Communities of Practice: Learning
    • Wenger, E.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.