메뉴 건너뛰기




Volumn , Issue , 2010, Pages 39-45

Real time volumetric shadows using polygonal light volumes

Author keywords

[No Author keywords available]

Indexed keywords

INTERACTIVE COMPUTER GRAPHICS; LIGHT SOURCES; MAPS; MESH GENERATION;

EID: 78650862122     PISSN: 20798679     EISSN: 20798687     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (27)

References (14)
  • 3
    • 36048965498 scopus 로고    scopus 로고
    • Anti-aliased and real-time rendering of scenes with light scattering effects
    • IMAGIRE T., JOHAN H., TAMURA N., NISHITA T.: Anti-aliased and real-time rendering of scenes with light scattering effects. Vis. Comput. 23, 9 (2007), 935-944.
    • (2007) Vis. Comput , vol.23 , Issue.9 , pp. 935-944
    • Imagire, T.1    Johan, H.2    Tamura, N.3    Nishita, T.4
  • 5
    • 0002954886 scopus 로고    scopus 로고
    • Shadow volume reconstruction from depth maps
    • MCCOOL M. D.: Shadow volume reconstruction from depth maps. ACM Trans. Graph. 19, 1 (2000), 1-26.
    • (2000) ACM Trans. Graph , vol.19 , Issue.1 , pp. 1-26
    • McCool, M.D.1
  • 6
    • 70450213861 scopus 로고    scopus 로고
    • Volumetric light scattering as a post process
    • Addison-Wesley
    • MITCHELL K.: Volumetric light scattering as a post process. In GPU Gems 3 (2007), Addison-Wesley, pp. 275-285.
    • (2007) GPU Gems , vol.3 , pp. 275-285
    • Mitchell, K.1
  • 7
    • 0023379286 scopus 로고
    • A shading model for atmospheric scattering considering luminous intensity distribution of light sources
    • NISHITA T., MIYAWAKI Y., NAKAMAE E.: A shading model for atmospheric scattering considering luminous intensity distribution of light sources. Proceedings of SIGGRAPH (1987), 303-310.
    • (1987) Proceedings of SIGGRAPH , pp. 303-310
    • Nishita, T.1    Miyawaki, Y.2    Nakamae, E.3
  • 8
    • 63049137578 scopus 로고    scopus 로고
    • An analytical solution to single scattering in homogeneous participating media
    • april
    • PEGORARO V., PARKER S. G.: An Analytical Solution to Single Scattering in Homogeneous Participating Media. Computer Graphics Forum 28, 2 (april 2009), 329-335.
    • (2009) Computer Graphics Forum , vol.28 , Issue.2 , pp. 329-335
    • Pegoraro, V.1    Parker, S.G.2
  • 9
    • 70450210181 scopus 로고    scopus 로고
    • An analytical approach to single scattering for anisotropic media and light distributions
    • PEGORARO V., SCHOTT M., PARKER S.: An analytical approach to single scattering for anisotropic media and light distributions. Proceedings of Graphics Interface 2009 (2009), 71-77.
    • (2009) Proceedings of Graphics Interface 2009 , pp. 71-77
    • Pegoraro, V.1    Schott, M.2    Parker, S.3
  • 10
  • 12
    • 84861075619 scopus 로고    scopus 로고
    • Real time rendering of atmospheric scattering and volumetric shadows
    • VENCESLAS B., DIDIER A., SYLVAIN M.: Real time rendering of atmospheric scattering and volumetric shadows. Journal Of WSCG (2006).
    • (2006) Journal of WSCG
    • Venceslas, B.1    Didier, A.2    Sylvain, M.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.