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Volumn 34, Issue 6, 2010, Pages 677-687

A head movement propensity model for animating gaze shifts and blinks of virtual characters

Author keywords

Blinking; Gaze shifts; Serious games; Virtual characters

Indexed keywords

CONTROLLERS; EYE MOVEMENTS; VIRTUAL REALITY;

EID: 78649513900     PISSN: 00978493     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.cag.2010.09.007     Document Type: Conference Paper
Times cited : (29)

References (39)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.