-
2
-
-
56249094995
-
-
[viewed 10 May 2008]., May edn, Association of Virtual Worlds
-
Association of Virtual Worlds (2008). The Blue Book: a consumer guide to virtual worlds, May edn, http://www.associationofvirtualworlds.com/publishing_blue_book.php [viewed 10 May 2008].
-
(2008)
The Blue Book: A consumer guide to virtual worlds
-
-
-
3
-
-
84870865895
-
Collaborative story-telling: Performing the narrative of the griefer
-
In D. Livingstone & J. Kemp (Eds.), Chicago Hilton: The University of Paisley
-
Bakio_lu, B. S. (2007). Collaborative story-telling: Performing the narrative of the griefer. In D. Livingstone & J. Kemp (Eds.), Proceedings of the Second Life Education Workshop Community Convention, pp. 41-46. Chicago Hilton: The University of Paisley.
-
(2007)
Proceedings of the Second Life Education Workshop Community Convention
, pp. 41-46
-
-
Bakiolu, B.S.1
-
4
-
-
84871006638
-
Reactions to the Rosedale announcement [blog posting on March 14, 2008]
-
[viewed 10 June, 2008]
-
Bloomfield, R. (2008). Reactions to the Rosedale announcement [blog posting on March 14, 2008]. Thomas Reuters Second Life News Center. http://secondlife.reuters.com/stories/2008/03/14/instantview-reactions-to-the-rosedale-announcement/ [viewed 10 June, 2008].
-
(2008)
Thomas Reuters Second Life News Center
-
-
Bloomfield, R.1
-
6
-
-
84870993865
-
-
[viewed 8 August, 2008]., Botgirl
-
Botgirl Questi (2008). Identity surfing within and between worlds, Botgirl http://botgirl.blogspot.com/2008/05/identity-surfing-within-and-between.html [viewed 8 August, 2008].
-
(2008)
Identity surfing within and between worlds
-
-
Questi, B.1
-
7
-
-
29344436743
-
The net generation goes to college
-
Carlson, S. (2005). The net generation goes to college. The Chronicle of Higher Education, 52. http:// chronicle.com/free/v52/i07/07a03401.htm
-
(2005)
The Chronicle of Higher Education
, vol.52
-
-
Carlson, S.1
-
9
-
-
38949111327
-
Communication, power and counter-power in the network society
-
2007
-
Castells, M. (2007). Communication, power and counter-power in the network society. International Journal of Communication, 2007(1), 28.
-
(2007)
International Journal of Communication
, Issue.1
, pp. 28
-
-
Castells, M.1
-
10
-
-
84870982876
-
Serious games: Games that educate, train, and inform
-
October 31
-
Chen, S. (2005). Serious games: Games that educate, train, and inform. Gamesutra, October 31, http://www.gamasutra.com/features/20051031/chen_01.shtml.
-
(2005)
Gamesutra
-
-
Chen, S.1
-
12
-
-
84871006316
-
-
Brisbane, Australia: ARC Centre for Excellence for Creative Industries Innovation, QUT
-
Coates, J., Suzor, N., and Fitzgerald, A. (2007). Legal aspects of Web 2.0 activities: Management of legal risk associated with use of YouTube, MySpace and Second Life. Brisbane, Australia: ARC Centre for Excellence for Creative Industries Innovation, QUT.
-
(2007)
Legal aspects of Web 2.0 activities: Management of legal risk associated with use of YouTube, MySpace and Second Life
-
-
Coates, J.1
Suzor, N.2
Fitzgerald, A.3
-
15
-
-
25844488373
-
Brave new (interactive) worlds: A review of the design affordances and constraints of two 3D virtual worlds as interactive learning environments
-
Dickey, M. D. (2005). Brave new (interactive) worlds: A review of the design affordances and constraints of two 3D virtual worlds as interactive learning environments. Interactive Learning Environments, 13(1-2), 121-137.
-
(2005)
Interactive Learning Environments
, vol.13
, Issue.1-2
, pp. 121-137
-
-
Dickey, M.D.1
-
17
-
-
34248175184
-
Virtual product experience and customer participation-a chance for customer-centred, really new products'
-
Füller, J. and Matzler, K. (2007). Virtual product experience and customer participation-a chance for customer-centred, really new products', Technovation, 27, 378.
-
(2007)
Technovation
, vol.27
, pp. 378
-
-
Füller, J.1
Matzler, K.2
-
22
-
-
39549109321
-
3D Social Virtual Worlds: Research Issues and Challenges
-
Hendaoui, A. (2008). 3D Social Virtual Worlds: Research Issues and Challenges. Internet Computing, IEEE, 12(1), 88-92.
-
(2008)
Internet Computing, IEEE
, vol.12
, Issue.1
, pp. 88-92
-
-
Hendaoui, A.1
-
23
-
-
33645124679
-
Your Second Life? Goodwill and the performativity of intellectual property in online digital gaming
-
Herman, A., Coombe, R.J. & Kaye, L. (2006). Your Second Life? Goodwill and the performativity of intellectual property in online digital gaming. Cultural Studies, 20(2-3), 184.
-
(2006)
Cultural Studies
, vol.20
, Issue.2-3
, pp. 184
-
-
Herman, A.1
Coombe, R.J.2
Kaye, L.3
-
25
-
-
77950801779
-
The net generation are not big users of Web 2.0 technologies: Preliminary findings
-
2007
-
Kennedy, G. et al. (2007). The net generation are not big users of Web 2.0 technologies: Preliminary findings. In ICT: Providing choices for learners and learning. Proceedings ascilite Singapore 2007. http://www.ascilite.org.au/conferences/singapore07/procs/kennedy.pdf
-
(2007)
ICT: Providing choices for learners and learning. Proceedings ascilite Singapore
-
-
Kennedy, G.1
-
26
-
-
33947222397
-
-
[viewed 13 August 2008]
-
Krause, K.-L., Hartley, R., James, R., and McInnis, C. (2005). The first year experience in Australian Universities: Findings from a decade of national studies. http://www.cshe.unimelb.edu.au/pdfs/FYEReport05KLK.pdf [viewed 13 August 2008].
-
(2005)
The first year experience in Australian Universities: Findings from a decade of national studies
-
-
Krause, K.-L.1
Hartley, R.2
James, R.3
McInnis, C.4
-
27
-
-
84870999651
-
KZero Research
-
[viewed 10 June, 2008]., KZero Research
-
KZero Research (2008a). Virtual world marketing activity: teens/adults, KZero Research. http://www.kzero.co.uk/blog/wp-content/uploads/2008/03/adult-virtual-worlds002.jpg [viewed 10 June, 2008].
-
(2008)
Virtual world marketing activity: Teens/adults
-
-
-
28
-
-
84871009140
-
KZero Research
-
[viewed 10 June, 2008]., updated 10 June 2008
-
KZero Research (2008b). Virtual world total registered accounts, updated 10 June 2008. http://www.kzero.co.uk/blog/wp-content/uploads/2008/05/virtual-world-numbers-q2-2008.jpg [viewed 10 June, 2008].
-
(2008)
Virtual world total registered accounts
-
-
-
29
-
-
78650263847
-
Do supply chains exist in virtual worlds?
-
Paper presented at the
-
Lee, P.D. (2008). Do supply chains exist in virtual worlds? Paper presented at the 2008 Northeast Decision Sciences Institute.
-
(2008)
2008 Northeast Decision Sciences Institute.
-
-
Lee, P.D.1
-
30
-
-
84865646360
-
Security issues within virtual worlds such as Second Life
-
In C. Valli & A. Woodward (Eds.), Perth: Edith Cowan University
-
Lee, C. Y., and Warren, M. (2007). Security issues within virtual worlds such as Second Life. In C. Valli & A. Woodward (Eds.), Proceedings of the 5th Australian Information Security Management (pp. 142-151). Perth: Edith Cowan University.
-
(2007)
Proceedings of the 5th Australian Information Security Management
, pp. 142-151
-
-
Lee, C.Y.1
Warren, M.2
-
31
-
-
77954553194
-
Virtual consumption: A Second Life for earth?
-
2008
-
Lin, A.C. (2008). Virtual consumption: A Second Life for earth? ' Brigham Young University Law Review, 2008(1), 47-114.
-
(2008)
Brigham Young University Law Review
, Issue.1
, pp. 47-114
-
-
Lin, A.C.1
-
32
-
-
45749095782
-
-
[viewed 10 June, 2008]., Linden Lab, Linden Lab
-
Linden Lab (2008). Second Life economy statistics, Linden Lab. http://secondlife.com/whatis/economy_stats.php [viewed 10 June, 2008].
-
(2008)
Second Life economy statistics
-
-
-
34
-
-
11244270376
-
Enabling social dimensions of learning through a persistent, unified, massively multi-user, and self-organizing virtual environment
-
Lombardi, J., & McCahill, M. P. (2004). Enabling social dimensions of learning through a persistent, unified, massively multi-user, and self-organizing virtual environment. In Proceedings Creating, Connecting and Collaborating through Computing, 166-172.
-
(2004)
Proceedings Creating, Connecting and Collaborating through Computing
, pp. 166-172
-
-
Lombardi, J.1
McCahill, M.P.2
-
35
-
-
64449085668
-
Multidisciplinary experiential education in Second Life: A global approach
-
San Francisco, California
-
Mason, H., & Moutahir, M. (2006). Multidisciplinary experiential education in Second Life: A global approach. Paper presented at the Second Life Education Workshop, Part of the 1st Second Life Community Convention, pp. 61-64. San Francisco, California.
-
(2006)
Paper presented at the Second Life Education Workshop, Part of the 1st Second Life Community Convention
, pp. 61-64
-
-
Mason, H.1
Moutahir, M.2
-
36
-
-
47349094222
-
Nursing training: 3D game with learning objectives
-
Mili, F., Barr, J., Harris, M., and Pittiglio, L. (2008). Nursing training: 3D game with learning objectives. Paper presented at the 2008 First International Conference: Advances in Computer-Human Interaction, 236-242.
-
(2008)
Paper presented at the 2008 First International Conference: Advances in Computer-Human Interaction
, pp. 236-242
-
-
Mili, F.1
Barr, J.2
Harris, M.3
Pittiglio, L.4
-
38
-
-
67349192718
-
Growing Up with Google-What it Means to Education
-
March 2008
-
Oblinger, D. (2008). Growing Up with Google-What it Means to Education. Emerging technologies for learning, 4(March 2008).
-
(2008)
Emerging technologies for learning
, vol.4
-
-
Oblinger, D.1
-
40
-
-
84870909297
-
-
[viewed 13 October 2008]
-
Penfold, P. (2008). SL Hotel and Tourism Student Feedback. http://www.scribd.com/doc/4612817/SLHotel-and-Tourism-Student-Feedback?autodown=pdf [viewed 13 October 2008].
-
(2008)
SL Hotel and Tourism Student Feedback
-
-
Penfold, P.1
-
41
-
-
35348957964
-
Otherworldly accessibility: Each physical or virtual space has characteristics that make it accessible or inaccessible to people depending on their physical abilities
-
Peters, T. and Bell, L. (2007). Otherworldly accessibility: Each physical or virtual space has characteristics that make it accessible or inaccessible to people depending on their physical abilities. Computers in Libraries, 27(9), 38.
-
(2007)
Computers in Libraries
, vol.27
, Issue.9
, pp. 38
-
-
Peters, T.1
Bell, L.2
-
42
-
-
84870922430
-
Educational simulations in Second Life for fashion technology students
-
In D. Livingstone & J. Kemp (Eds.), Chicago Hilton: The University of Paisley
-
Polvinen, E. (2007). Educational simulations in Second Life for fashion technology students. In D. Livingstone & J. Kemp (Eds.), Proceedings of the Second Life Education Workshop Community Convention, pp. 61-64. Chicago Hilton: The University of Paisley.
-
(2007)
Proceedings of the Second Life Education Workshop Community Convention
, pp. 61-64
-
-
Polvinen, E.1
-
43
-
-
84993110618
-
Digital natives, digital immigrants
-
Prensky, M. (2001). Digital natives, digital immigrants. On the Horizon, 9(5), 1-6.
-
(2001)
On the Horizon
, vol.9
, Issue.5
, pp. 1-6
-
-
Prensky, M.1
-
45
-
-
78650601607
-
A futurist's view of Second Life education: A developing taxonomy of digital spaces
-
Chicago Hilton: The University of Paisley In D. Livingstone & J. Kemp (Eds.)
-
Robbins, S. (2007). A futurist's view of Second Life education: A developing taxonomy of digital spaces In D. Livingstone & J. Kemp (Eds.), Proceedings of the Second Life Education Workshop Community Convention, pp. 27-33. Chicago Hilton: The University of Paisley.
-
(2007)
Proceedings of the Second Life Education Workshop Community Convention
, pp. 27-33
-
-
Robbins, S.1
-
48
-
-
33751060970
-
-
[viewed 13 August 2008]., from
-
Veen, W. (2005). Net Generation Learning: Teaching Homo Zappiens. from http://www.etwinning.de/aktuelles/veranstaltungen/dokus/Vortrag_Veen_19_09_2005.pdf [viewed 13 August 2008].
-
(2005)
Net Generation Learning: Teaching Homo Zappiens
-
-
Veen, W.1
-
49
-
-
69249182731
-
A mobile augmented reality Environment for collaborative learning and Training
-
In Proceedings of the, Montreal, Canada 2002
-
Wichert, R. (2002).'A mobile augmented reality Environment for collaborative learning and Training. In Proceedings of the World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2002, Montreal, Canada.
-
(2002)
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN)
-
-
Wichert, R.1
|