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Volumn 20, Issue 2-3, 2006, Pages 184-210

Your second life?: Goodwill and the performativity of intellectual property in online digital gaming

Author keywords

Consumption; Digital games; Goodwill; Intellectual property; Performativity

Indexed keywords


EID: 33645124679     PISSN: 09502386     EISSN: 14664348     Source Type: Journal    
DOI: 10.1080/09502380500495684     Document Type: Review
Times cited : (79)

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