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Volumn , Issue , 2010, Pages

Interactive genetic engineering of evolved video game content

Author keywords

cgNEAT; Contentgenerating neuroevolution of augmenting topologies; Galactic Arms Race; GAR; Procedural content

Indexed keywords

ARTIFICIAL NEURAL NETWORK; CONTENT CUSTOMIZATION; GENERATION TECHNIQUES; MULTIPLAYERS; NEUROEVOLUTION OF AUGMENTING TOPOLOGIES; PARAMETERIZED; PARTICLE SYSTEMS; VIDEO GAME;

EID: 77954987004     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1814256.1814264     Document Type: Conference Paper
Times cited : (10)

References (8)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.