|
Volumn , Issue , 2010, Pages
|
Interactive genetic engineering of evolved video game content
|
Author keywords
cgNEAT; Contentgenerating neuroevolution of augmenting topologies; Galactic Arms Race; GAR; Procedural content
|
Indexed keywords
ARTIFICIAL NEURAL NETWORK;
CONTENT CUSTOMIZATION;
GENERATION TECHNIQUES;
MULTIPLAYERS;
NEUROEVOLUTION OF AUGMENTING TOPOLOGIES;
PARAMETERIZED;
PARTICLE SYSTEMS;
VIDEO GAME;
GENETIC ENGINEERING;
TOPOLOGY;
NEURAL NETWORKS;
|
EID: 77954987004
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1814256.1814264 Document Type: Conference Paper |
Times cited : (10)
|
References (8)
|