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Volumn 6048 LNCS, Issue , 2010, Pages 21-32

Monte-Carlo tree search in Settlers of Catan

Author keywords

[No Author keywords available]

Indexed keywords

ARTIFICIAL INTELLIGENCE RESEARCH; BOARD GAMES; DOMAIN KNOWLEDGE; HUMAN PLAYERS; INFORMATION GAME; MONTE CARLO; MULTI-AGENT ENVIRONMENT; STRATEGIC DECISION MAKING; TREE SEARCH;

EID: 77953795616     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-12993-3_3     Document Type: Conference Paper
Times cited : (71)

References (21)
  • 4
    • 0035363385 scopus 로고    scopus 로고
    • Human-level AI's killer application: Interactive computer games
    • Laird, J., van Lent, M.: Human-level AI's killer application: Interactive computer games. AI Magazine 22(2), 15-26 (2001)
    • (2001) AI Magazine , vol.22 , Issue.2 , pp. 15-26
    • Laird, J.1    Van Lent, M.2
  • 5
    • 12344334111 scopus 로고    scopus 로고
    • Serious games: Improving public policy through game-based learning and simulation
    • Woodrow Wilson International Center for Scholars Publication 1
    • Sawyer, B.: Serious games: Improving public policy through game-based learning and simulation. Foresight and Governance Project, Woodrow Wilson International Center for Scholars Publication 1 (2002)
    • (2002) Foresight and Governance Project
    • Sawyer, B.1
  • 9
    • 77953764322 scopus 로고    scopus 로고
    • van den Herik, H., Iida, H. (eds.): Games in AI Research, Van Spijk, Venlo, The Netherlands (2000)
    • van den Herik, H., Iida, H. (eds.): Games in AI Research, Van Spijk, Venlo, The Netherlands (2000)
  • 11
    • 77953791400 scopus 로고
    • Computer chess methods
    • Shapiro, S. (ed.), J. Wiley & Sons, Chichester
    • Marsland, T.A.: Computer chess methods. In: Shapiro, S. (ed.) Encyclopedia of Artificial Intelligence, pp. 157-171. J. Wiley & Sons, Chichester (1987)
    • (1987) Encyclopedia of Artificial Intelligence , pp. 157-171
    • Marsland, T.A.1
  • 15
    • 0036146034 scopus 로고    scopus 로고
    • World-championship-caliber scrabble
    • Sheppard, B.: World-championship-caliber scrabble. Artificial Intelligence 134(1), 241-275 (2002)
    • (2002) Artificial Intelligence , vol.134 , Issue.1 , pp. 241-275
    • Sheppard, B.1
  • 16
    • 33750293964 scopus 로고    scopus 로고
    • Bandit based monte-carlo planning
    • Fürnkranz, J., Scheffer, T., Spiliopoulou, M. (eds.) ECML 2006, Springer, Heidelberg
    • Kocsis, L., Szepesv́ari, C.: Bandit based monte-carlo planning. In: Fürnkranz, J., Scheffer, T., Spiliopoulou, M. (eds.) ECML 2006. LNCS (LNAI), vol.4212, pp. 282-293. Springer, Heidelberg (2006)
    • (2006) LNCS (LNAI) , vol.4212 , pp. 282-293
    • Kocsis, L.1    Szepesv́ari, C.2
  • 21
    • 77953796172 scopus 로고    scopus 로고
    • Including expert knowledge in bandit-based monte-carlo planning, with application to computer-go.
    • Girgin, S., Loth, M., Munos, R., Preux, P., Ryabko D. (eds.) EWRL 2008., Springer, Heidelberg
    • Chatriot, L., Gelly, S., Jean-Baptiste, H., Perez, J., Rimmel, A., Teytaud, O.: Including expert knowledge in bandit-based monte-carlo planning, with application to computer-go. In: Girgin, S., Loth, M., Munos, R., Preux, P., Ryabko, D. (eds.) EWRL 2008. LNCS (LNAI), vol.5323. Springer, Heidelberg (2008)
    • (2008) LNCS (LNAI) , vol.5323
    • Chatriot, L.1    Gelly, S.2    Jean-Baptiste, H.3    Perez, J.4    Rimmel, A.5    Teytaud, O.6


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.