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Volumn , Issue , 2010, Pages 3-10

RealNav: Exploring natural user interfaces for locomotion in video games

Author keywords

Football; I.3.6 Computer Graphics : Methodology and Techniques Interaction Techniques; K.8.0 Personal Computing : General Games; Locomotion; Video games; Wiimotes

Indexed keywords

3D INTERFACE; COMMODITY HARDWARE; DATA INTERPRETATION; ELEMENTARY APPROACH; FOOTBALL; HEAD TRACKERS; HYBRID APPROACH; I.3.6 [COMPUTER GRAPHICS]: METHODOLOGY AND TECHNIQUES; INFRA-RED CAMERAS; INPUT DATAS; LOCOMOTION CONTROL; LOCOMOTION INTERFACES; POSITION AND ORIENTATION ACCURACY; RUNNING-IN; SMALL AREA; USER EVALUATIONS; VIDEO GAME;

EID: 77953063938     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/3DUI.2010.5444737     Document Type: Conference Paper
Times cited : (16)

References (22)
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  • 8
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.