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Volumn , Issue , 2009, Pages 18-25

Exploring 3D gestural interfaces for music creation in video games

Author keywords

3D gestural interfaces; Music; User evaluation; Video games; Wii remote

Indexed keywords

CUSTOM HARDWARES; GESTURAL INTERFACES; INPUT DEVICES; MOTION CONTROLLER; MUSIC CREATION; MUSICAL EXPRESSION; NINTENDO; SINGLE INPUT; SPATIAL INTERACTION; USER EVALUATIONS; USER STUDY; VIDEO GAME; WII REMOTE;

EID: 77149177513     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1536513.1536527     Document Type: Conference Paper
Times cited : (29)

References (14)
  • 1
    • 84863078814 scopus 로고    scopus 로고
    • February
    • Guitar hero, February 2009. http://www.guitarhero.com.
    • (2009) Guitar Hero
  • 2
    • 84863013656 scopus 로고    scopus 로고
    • February
    • Rock band, February 2009. http://www.rockband.com.
    • (2009) Rock Band
  • 3
    • 77953548363 scopus 로고    scopus 로고
    • February
    • Wii music, February 2009. http://www.wiimusic.com.
    • (2009) Wii Music
  • 4
    • 34547693877 scopus 로고    scopus 로고
    • The convergence of alternate controllers and musical interfaces in interactive entertainment
    • Singapore, Singapore, National University of Singapore
    • T. Blaine. The convergence of alternate controllers and musical interfaces in interactive entertainment. In NIME '05: Proceedings of the 2005 conference on New interfaces for musical expression, pages 27-33, Singapore, Singapore, 2004. National University of Singapore.
    • (2004) NIME '05: Proceedings of the 2005 Conference on New Interfaces for Musical Expression , pp. 27-33
    • Blaine, T.1
  • 11
    • 35148875810 scopus 로고    scopus 로고
    • An experiment comparing double exponential smoothing and kalman filter-based predictive tracking algorithms
    • Washington, DC, USA, IEEE Computer Society
    • J. J. LaViola. An experiment comparing double exponential smoothing and kalman filter-based predictive tracking algorithms. In VR '03: Proceedings of the IEEE Virtual Reality 2003, pages 283-284, Washington, DC, USA, 2003. IEEE Computer Society.
    • (2003) VR '03: Proceedings of the IEEE Virtual Reality 2003 , pp. 283-284
    • LaViola, J.J.1
  • 13
    • 85008391958 scopus 로고    scopus 로고
    • Possibilities for the digital baton as a general-purpose gestural interface
    • New York, NY, USA, ACM
    • T. Marrin. Possibilities for the digital baton as a general-purpose gestural interface. In CHI '97: CHI '97 extended abstracts on Human factors in computing systems, pages 311-312, New York, NY, USA, 1997.
    • (1997) CHI '97: CHI '97 Extended Abstracts on Human Factors in Computing Systems , pp. 311-312
    • Marrin, T.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.