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Volumn , Issue , 2010, Pages 165-172

Fourier opacity mapping

Author keywords

Fog; Hair; Opacity mapping; Particles; Shadows; Smoke; Volumetric

Indexed keywords

ALTERNATIVE METHODS; DEPTH RANGE; FOURIER; GRAPHICS HARDWARE; HAIR; INTERACTIVE APPLICATIONS; NOVEL ALGORITHM; OFF-LINE APPLICATIONS; ORTHONORMAL BASIS; PARTICLES; PRE-FILTERING; SHADOW MAPS; UNDER-SAMPLING;

EID: 77951259656     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1730804.1730831     Document Type: Conference Paper
Times cited : (54)

References (13)
  • 9
    • 77951276331 scopus 로고    scopus 로고
    • Real-time rendering and animation of realistic hair in 'nalu'
    • NGUYEN, H., AND DONNELLY, W. 2005. Real-time rendering and animation of realistic hair in 'nalu'. In GPU Gems 2. 361-380.
    • (2005) GPU Gems , vol.2 , pp. 361-380
    • Donnelly, W.1
  • 12
    • 85007166700 scopus 로고
    • Casting curved shadows on curved surfaces
    • WILLIAMS, L. 1978. Casting curved shadows on curved surfaces. In Proceedings of SIGGRAPH 1978, vol. 12, 270274.
    • (1978) Proceedings of SIGGRAPH 1978 , vol.12 , pp. 270274
    • Williams, L.1
  • 13
    • 42949095870 scopus 로고    scopus 로고
    • Deep opacity maps
    • Proceedings of EUROGRAPHICS 2008
    • YUKSEL, C., AND KEYSER, J. 2008. Deep opacity maps. In Computer Graphics Forum 27(2): 675-680, (Proceedings of EUROGRAPHICS 2008).
    • (2008) Computer Graphics Forum , vol.27 , Issue.2 , pp. 675-680
    • Yuksel, C.1    Keyser, J.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.