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Volumn , Issue , 2008, Pages 85-94

DHTC: An effective DXTC-based HDR texture compression scheme

Author keywords

[No Author keywords available]

Indexed keywords

ALPHA CHANNEL; COLOR DISTRIBUTION; COLOR TRANSFORM; HARDWARE DESIGN; HIGH DYNAMIC RANGE; LINEARIZATION PROCESS; LOCAL DYNAMICS; LOW DYNAMIC RANGE; NEAR-LOSSLESS; ON CURRENTS; TEXTURE CODING; TEXTURE COMPRESSION; VISUAL QUALITIES;

EID: 72549097467     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (13)

References (19)
  • 1
    • 0030421706 scopus 로고    scopus 로고
    • Rendering from compressed textures
    • (Aug), Computer Graphics Procee- dings, Annual Conference Series
    • BEERS A. C., AGRAWALA M., CHADDHA N.: Rendering from compressed textures. In Proceedings of SIGGRAPH 96 (Aug. 1996), Computer Graphics Procee- dings, Annual Conference Series, pp. 373-378.
    • (1996) Proceedings of SIGGRAPH , vol.96 , pp. 373-378
    • Beers, A.C.1    Agrawala, M.2    Chaddha, N.3
  • 3
    • 0031634414 scopus 로고    scopus 로고
    • Rendering synthetic objects into real scenes: Bridging traditional and image-based gra-phics with global illumination and high dynamic range photography
    • (July), Computer Graphics Proceedings, Annual Conference Series
    • DEBEVEC P.: Rendering synthetic objects into real scenes: Bridging traditional and image-based graphics with global illumination and high dynamic range photography. In Proceedings of SIGGRAPH 98 (July 1998), Computer Graphics Proceedings, Annual Conference Series, pp. 189-198.
    • (1998) Proceedings of SIGGRAPH , vol.98 , pp. 189-198
    • Debevec, P.1
  • 4
    • 78651278479 scopus 로고    scopus 로고
    • Texture compression using low-frequency signal modulation
    • (July)
    • ENNEY S.: Texture compression using low-frequency signal modulation. In Graphics Hardware 2003 (July 2003), pp. 84-91.
    • (2003) Graphics Hardware , vol.2003 , pp. 84-91
    • Enney, S.1
  • 13
    • 33645963244 scopus 로고    scopus 로고
    • IPACK- MAN: High-quality, low-complexity texture compression for mobile phones
    • (July)
    • STRÖM J., AKENINE-MÖLLER T.: iPACK- MAN: High-quality, low-complexity texture compression for mobile phones. In Graphics Hardware 2005 (July 2005), pp. 63-70.
    • (2005) Graphics Hardware , vol.2005 , pp. 63-70
    • Ström, J.1    Akenine-Möller, T.2
  • 14
    • 0030388347 scopus 로고    scopus 로고
    • Talisman: Commodity real-time 3D graphics for the PC
    • (Aug), Computer Graphics Proceedings, Annual Conference Series
    • TORBORG J., KAJIYA J.: Talisman: Commodity real-time 3D graphics for the PC. In Proceedings of SIGGRAPH 96 (Aug. 1996), Computer Graphics Proceedings, Annual Conference Series, pp. 353-364.
    • (1996) Proceedings of SIGGRAPH , vol.96 , pp. 353-364
    • Torborg, J.1    Kajiya, J.2
  • 15
    • 85028549374 scopus 로고
    • The RADIANCE lighting simulati- on and rendering system
    • (July), Computer Graphics Proceedings, Annual Conference Series
    • WARD G. J.: The RADIANCE lighting simulati- on and rendering system. In Proceedings of SIGGRAPH 94 (July 1994), Computer Graphics Proceedings, Annual Conference Series, pp. 459-472.
    • (1994) Proceedings of SIGGRAPH , vol.94 , pp. 459-472
    • Ward, G.J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.