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Volumn , Issue , 2007, Pages 17-24

Rendering from compressed high dynamic range textures on programmable graphics hardware

Author keywords

Game programming; Games GPUs; Graphics hardware; High dynamic range image; Texture compression; Texturing techniques

Indexed keywords

BASIC IDEA; COMPRESSION RATIOS; DATA SIZE; GAME PROGRAMMING; GRAPHICS HARDWARE; HDR IMAGE; HIGH DYNAMIC RANGE; HIGH DYNAMIC RANGE IMAGES; INTERACTIVE APPLICATIONS; LARGE DATA; MEMORY FOOTPRINT; PIXEL PROGRAMS; PIXEL SHADER; PROGRAMMABLE GRAPHICS HARDWARES; RECONSTRUCTION QUALITY; REDUCED DATA; TEXTURE MEMORY; TEXTURING TECHNIQUES;

EID: 77950581967     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1230100.1230103     Document Type: Conference Paper
Times cited : (16)

References (16)
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    • BLYTHE, D. 2006. The Direct3D 10 system. ACM Trans. Graph. 25, 3, 724-734.
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    • Blythe, D.1
  • 6
    • 84868185444 scopus 로고    scopus 로고
    • INDUSTRIAL LIGHT & MAGIC
    • INDUSTRIAL LIGHT & MAGIC, 2003. OpenEXR. http://www.openexr.com/.
    • (2003)
  • 7
    • 33750898250 scopus 로고    scopus 로고
    • System and method for fixed-rate block-based image compression with inferred pixel values"
    • US Patent 5,956,431. See also
    • IOURCHA, K., NAYAK, K., AND HONG, Z., 1997. System and method for fixed-rate block-based image compression with inferred pixel values". US Patent 5,956,431. See also http://en.wikipedia.org/wiki/S3TC/.
    • (1997)
    • Iourcha, K.1    Nayak, K.2    Hong, Z.3
  • 8
    • 33646050362 scopus 로고    scopus 로고
    • Compressing and companding high dynamic range images with subband architectures
    • LI, Y., SHARAN, L., AND ADELSON, E. H. 2005. Compressing and companding high dynamic range images with subband architectures. ACM Trans. Graph. 24, 3, 836-844.
    • (2005) ACM Trans. Graph. , vol.24 , Issue.3 , pp. 836-844
    • Li, Y.1    Sharan, L.2    Adelson, E.H.3
  • 12
    • 72249094476 scopus 로고    scopus 로고
    • High dynamic range texture compression
    • ROIMELA, K., AARNIO, T., AND ITARANTA, J. 2006. High dynamic range texture compression. ACM Trans. Graph. 25, 3, 707-712.
    • (2006) ACM Trans. Graph. , vol.25 , Issue.3 , pp. 707-712
    • Roimela, K.1    Aarnio, T.2    Itaranta, J.3
  • 16
    • 28244450710 scopus 로고    scopus 로고
    • High-dynamic-range still-image encoding in JPEG 2000
    • XU, R., PATTANAIK, S. N., AND HUGHES, C. E. 2005. High-dynamic-range still-image encoding in JPEG 2000. IEEE Comput. Graph. Appl. 25, 6, 57-64.
    • (2005) IEEE Comput. Graph. Appl. , vol.25 , Issue.6 , pp. 57-64
    • Xu, R.1    Pattanaik, S.N.2    Hughes, C.E.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.