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Volumn 29, Issue 6, 2009, Pages 82-90
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Unique character instances for crowds
a
EPFL
(Switzerland)
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Author keywords
Animation; Color; Computer graphics; Computing methodologies; Realism; Shading; Shadowing; Texture; Three dimensional graphics
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Indexed keywords
COMPUTING METHODOLOGIES;
REALISM;
SHADING;
SHADOWING;
THREE-DIMENSIONAL GRAPHICS;
ANIMATION;
COLOR;
COMPUTER SCIENCE;
TEXTURES;
THREE DIMENSIONAL;
COMPUTER GRAPHICS;
ARTICLE;
BODY POSTURE;
COMPUTER SIMULATION;
CROWDING (AREA);
FEMALE;
HAIR;
HISTOLOGY;
HUMAN;
MALE;
METHODOLOGY;
SKIN;
THREE DIMENSIONAL IMAGING;
COMPUTER SIMULATION;
CROWDING;
FEMALE;
HAIR;
HUMANS;
IMAGING, THREE-DIMENSIONAL;
MALE;
POSTURE;
SKIN;
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EID: 70449513645
PISSN: 02721716
EISSN: None
Source Type: Journal
DOI: 10.1109/MCG.2009.129 Document Type: Article |
Times cited : (29)
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References (4)
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