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Volumn 17, Issue 4, 2009, Pages 330-344

Teaching construction management through games alone: A detailed investigation

Author keywords

Australia; Civil engineering; Education; Indoor games; Self managed learning; Simulation

Indexed keywords


EID: 70449108842     PISSN: 10748121     EISSN: None     Source Type: Journal    
DOI: 10.1108/10748120910998443     Document Type: Article
Times cited : (17)

References (24)
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  • 2
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  • 3
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    • (2003) Learning Circuits
    • Aldritch, C.1
  • 4
    • 84993089995 scopus 로고    scopus 로고
    • Design and experience with a computer game for teaching construction project planning and control
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    • (2001) Engineering, Construction and Architectural Management , vol.8 , Issue.5-6 , pp. 418-27
    • Al-Jibouri, S.1    Mawdesley, M.2
  • 5
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  • 7
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  • 9
    • 0016932216 scopus 로고
    • Constructo - an interactive gaming environment
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  • 12
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  • 13
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  • 15
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    • Randel, J.M., Morris, B.A., Wetzel, C.D. and Whitehill, B.V. (1992), "The effectiveness of games for educational purposes: a review of the research" Simulation and Gaming, Vol. 25 No. 1, pp. 261-76.
    • (1992) Simulation and Gaming , vol.25 , Issue.1 , pp. 261-76
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  • 17
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    • Scheduling games for construction industry training
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  • 19
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  • 21
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  • 23
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.