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Volumn 5726 LNCS, Issue PART 1, 2009, Pages 301-313

Balancing skills to optimize fun in interactive board games

Author keywords

Balancing skills; Board games; Fun experience; Game balance; Interaction design; Social interaction; Tangible interaction

Indexed keywords

BOARD GAMES; FUN EXPERIENCE; GAME BALANCE; INTERACTION DESIGN; SOCIAL INTERACTION; TANGIBLE INTERACTION; GAME BALANCES; SOCIAL INTERACTIONS;

EID: 70350594585     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-03655-2_35     Document Type: Conference Paper
Times cited : (10)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.