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Volumn 5616 LNCS, Issue PART 3, 2009, Pages 92-101

Interactive game based learning: Advantages and disadvantages

Author keywords

Ecodesign; Evaluation; Game Based Learning; Life Cycle Thinking

Indexed keywords

APPROACHES TO LEARNING; DESIGN SIMULATIONS; ECODESIGN; EVALUATION; EVALUATION STUDY; GAME BASED LEARNING; INTERACTIVE GAMES; LIFE CYCLE THINKING; SIMULATION GAMES; TEACHING AND LEARNING;

EID: 70350307219     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-02713-0_10     Document Type: Conference Paper
Times cited : (9)

References (18)
  • 1
    • 84901512012 scopus 로고    scopus 로고
    • Games and Simulations: A New Approach in Education
    • Information Society Publishing, Hershey
    • Akilli, G.K.: Games and Simulations: A New Approach in Education. In: Games and Simulations in Online Learning, pp. 1-20. Information Society Publishing, Hershey (2007)
    • (2007) Games and Simulations in Online Learning , pp. 1-20
    • Akilli, G.K.1
  • 2
    • 84901551549 scopus 로고    scopus 로고
    • E-Simulations in the Wild: Interdisciplinary Research, Desing and Implementation
    • Information Society Publishing, Hershey
    • Barton, K., Maharg, P.: E-Simulations in the Wild: Interdisciplinary Research, Desing and Implementation. In: Games and Simulations in Online Learning, pp. 115-148. Information Society Publishing, Hershey (2007)
    • (2007) Games and Simulations in Online Learning , pp. 115-148
    • Barton, K.1    Maharg, P.2
  • 4
    • 33745862770 scopus 로고    scopus 로고
    • Ducheneaut, N., Yee, N., Nickell, E., Moore, R.J.: Alone Together? Exploring the Social Dynamics of Massively Multiplayer Online Games. In: Proc. of CHI 2006, pp. 407-416 (2006)
    • Ducheneaut, N., Yee, N., Nickell, E., Moore, R.J.: Alone Together? Exploring the Social Dynamics of Massively Multiplayer Online Games. In: Proc. of CHI 2006, pp. 407-416 (2006)
  • 5
  • 6
    • 34249018578 scopus 로고    scopus 로고
    • Successful Implementation of User-Centered Game Based Learning in Higher Education - an Example from Civil Engineering
    • Ebner, M., Holzinger, A.: Successful Implementation of User-Centered Game Based Learning in Higher Education - an Example from Civil Engineering. Computers & Education 49(3), 873-890 (2007)
    • (2007) Computers & Education , vol.49 , Issue.3 , pp. 873-890
    • Ebner, M.1    Holzinger, A.2
  • 8
    • 57849096569 scopus 로고    scopus 로고
    • Learning Performance with Interactive Simulations in Medical education: Lessons learned from results of learning complex physiological models with the HAEMOdynamics SIMulator
    • Holzinger, A., Kickmeier-Rust, M., Wassertheurer, S., Hessinger, M.: Learning Performance with Interactive Simulations in Medical education: Lessons learned from results of learning complex physiological models with the HAEMOdynamics SIMulator. Computers & Education 52(1), 292-301 (2009)
    • (2009) Computers & Education , vol.52 , Issue.1 , pp. 292-301
    • Holzinger, A.1    Kickmeier-Rust, M.2    Wassertheurer, S.3    Hessinger, M.4
  • 13
    • 34547182915 scopus 로고    scopus 로고
    • Strangers and Friends: Collaborative Play in World of Warcraft
    • Nardi, B., Harris, J.: Strangers and Friends: Collaborative Play in World of Warcraft. In: Proceedings of the CSCW 2006 conference, pp. 149-158 (2006)
    • (2006) Proceedings of the CSCW 2006 conference , pp. 149-158
    • Nardi, B.1    Harris, J.2
  • 15
    • 77956019450 scopus 로고    scopus 로고
    • Designing game based learning - a participatory approach
    • Association for the Advancement of Computing in Education, Chesapeake
    • Pohl, M., Rester, M., Judmaier, P., Leopold, D.: Designing game based learning - a participatory approach. In: Proc. of ED-MEDIA 2008, pp. 1317-1322. Association for the Advancement of Computing in Education, Chesapeake (2008)
    • (2008) Proc. of ED-MEDIA , pp. 1317-1322
    • Pohl, M.1    Rester, M.2    Judmaier, P.3    Leopold, D.4
  • 18
    • 70350278820 scopus 로고    scopus 로고
    • A Conceptual Framework for the Empirical Study of Instructional Games
    • Elsevier, Amsterdam
    • Tennyson, R.D., Jorczak, R.L.: A Conceptual Framework for the Empirical Study of Instructional Games. In: Computer Games and Team and Individual Learning, pp. 3-20. Elsevier, Amsterdam (2008)
    • (2008) Computer Games and Team and Individual Learning , pp. 3-20
    • Tennyson, R.D.1    Jorczak, R.L.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.