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Volumn 5686 LNCS, Issue , 2009, Pages 130-139

Bridging the gap: Adaptive games and student-centered VLEs

Author keywords

Adaptive Learning; Assessment; Educational videogames; SCORM; Virtual Learning Environments

Indexed keywords

ADAPTIVE LEARNING; ASSESSMENT; EDUCATIONAL VIDEOGAMES; SCORM; VIRTUAL LEARNING ENVIRONMENTS;

EID: 70349337267     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-03426-8_17     Document Type: Conference Paper
Times cited : (10)

References (15)
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    • 0043235404 scopus 로고    scopus 로고
    • E-Learning: Is it the "e" or the learning that matters?
    • Hamid, A.A.: E-Learning: Is it the "e" or the learning that matters? The Internet and Higher Education 4, 311-316 (2001)
    • (2001) The Internet and Higher Education , vol.4 , pp. 311-316
    • Hamid, A.A.1
  • 5
    • 54149101624 scopus 로고    scopus 로고
    • Learning objects update: Review and critical approach to content aggregation
    • Balatsoukas, P., Morris, A., O'Brien, A.: Learning Objects Update: Review and Critical Approach to Content Aggregation. Educational Technology & Society 11, 119-130 (2008)
    • (2008) Educational Technology & Society , vol.11 , pp. 119-130
    • Balatsoukas, P.1    Morris, A.2    O'Brien, A.3
  • 8
    • 33745404924 scopus 로고    scopus 로고
    • Implementing learning design: The learning activity management system (LAMS)
    • Crisp, G., Thiele D., Scholten I., Barker, S., Baron, J. (eds.), Adelaide
    • Dalziel, J.: Implementing Learning Design: The Learning Activity Management System (LAMS). In: Crisp, G., Thiele, D., Scholten, I., Barker, S., Baron, J. (eds.) 20th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education. ASCILITE, Adelaide (2003), http://www.ascilite.org.au
    • (2003) 20th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education
    • Dalziel, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.