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Volumn , Issue , 2008, Pages 81-88

Flow and immersion in first-person shooters: Measuring the player's gameplay experience

Author keywords

Flow; Game design; Gameplay experience; Immersion; Psychophysiology

Indexed keywords

EYE-TRACKING; FIRST PERSON SHOOTER; FLOW; FLOW EXPERIENCE; GALVANIC SKIN RESPONSE; GAME DESIGN; GAMEPLAY EXPERIENCE; IMMERSION; OBJECTIVE MEASURE; POSITIVE AFFECTS; POSITIVE CORRELATIONS;

EID: 70349320074     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1496984.1496998     Document Type: Conference Paper
Times cited : (233)

References (29)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.