메뉴 건너뛰기




Volumn , Issue , 2008, Pages 234-242

Using NEAT for continuous adaptation and teamwork formation in pacman

Author keywords

[No Author keywords available]

Indexed keywords

ADAPTIVE STRATEGY; COMPUTATIONAL INTELLIGENCE TECHNIQUES; COMPUTER AGENTS; MULTI-AGENT; REAL TIME; STRATEGY DEVELOPMENT;

EID: 70349280483     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/CIG.2008.5035645     Document Type: Conference Paper
Times cited : (23)

References (17)
  • 4
    • 70349301432 scopus 로고    scopus 로고
    • Scripting: overview and code generation
    • MIT Press
    • L. Berger, "Scripting: overview and code generation," in AI Game Programming Wisdom. MIT Press, 2002, vol.1, pp. 505-510.
    • (2002) AI Game Programming Wisdom , vol.1 , pp. 505-510
    • Berger, L.1
  • 8
    • 0036594106 scopus 로고    scopus 로고
    • Evolving neural networks through augmenting topologies
    • K. Stanley and R. Miikkulainen, "Evolving neural networks through augmenting topologies," Evolutionary Computation, vol.10, no.2, pp. 99-127, 2002.
    • (2002) Evolutionary Computation , vol.10 , Issue.2 , pp. 99-127
    • Stanley, K.1    Miikkulainen, R.2
  • 11
    • 70349295253 scopus 로고
    • Namco
    • T. Iwatani, Pac-man. Namco, 1980, http://en.wikipedia.orglwikil Pac-Man.
    • (1980) Pac-Man
    • Iwatani, T.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.