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Volumn , Issue , 2009, Pages 65-72
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Optimized data transfer for time-dependent, GPU-based glyphs
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Author keywords
Graphics data structures and data types I.3.7 computer graphics ; I.3.6 computer graphics ; Methodology and techniques I.3.6 computer graphics ; Three dimensional graphics and realism
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Indexed keywords
BENCHMARKING TOOLS;
DATA MANAGEMENT;
DATA SET SIZE;
DATA SETS;
GRAPHICAL PRIMITIVES;
GRAPHICS DATA STRUCTURES AND DATA TYPES I.3.7 [COMPUTER GRAPHICS];
I.3.6 [COMPUTER GRAPHICS];
INTERACTIVE VISUALIZATIONS;
MEASUREMENT PROCESS;
METHODOLOGY AND TECHNIQUES I.3.6 [COMPUTER GRAPHICS];
OPTIMAL SOLUTIONS;
ORDER OF MAGNITUDE;
OTHER APPLICATIONS;
PARTICLE-BASED SIMULATION;
POINT-BASED;
REAL TIME VISUALIZATION;
RENDERING METHODS;
SEMANTIC DENSITY;
STORAGE EFFICIENCY;
THREE-DIMENSIONAL GRAPHICS AND REALISM;
TIME-DEPENDENT;
TIME-DEPENDENT DATASETS;
DATA STRUCTURES;
DATA TRANSFER;
DATA VISUALIZATION;
OPTIMIZATION;
THREE DIMENSIONAL;
VISUALIZATION;
COMPUTER GRAPHICS;
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EID: 67650515448
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/PACIFICVIS.2009.4906839 Document Type: Conference Paper |
Times cited : (23)
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References (21)
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