메뉴 건너뛰기




Volumn 5435 LNCS, Issue , 2009, Pages 15-28

What is end-user software engineering and why does it matter?

Author keywords

End user development; End user programming; End user software engineering

Indexed keywords

END USERS; END-USER DEVELOPMENT; END-USER PROGRAMMERS; END-USER PROGRAMMING; END-USER SOFTWARE ENGINEERING; PROFESSIONAL PROGRAMMERS; SOFTWARE QUALITIES;

EID: 63749126140     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-00427-8_2     Document Type: Conference Paper
Times cited : (56)

References (31)
  • 4
    • 84878346602 scopus 로고    scopus 로고
    • First Steps in Programming: A Rationale for Attention Investment Models
    • IEEE, Los Alamitos
    • Blackwell, A.: First Steps in Programming: A Rationale for Attention Investment Models. In: IEEE Symposium on Visual Languages and Human-Centric Computing, pp. 2-10. IEEE, Los Alamitos (2002)
    • (2002) IEEE Symposium on Visual Languages and Human-Centric Computing , pp. 2-10
    • Blackwell, A.1
  • 9
    • 63749085455 scopus 로고    scopus 로고
    • EUSPRIG Spreadsheet Mistakes News Stories
    • EUSPRIG Spreadsheet Mistakes News Stories, http://www.eusprig.org/ stories.htm
  • 12
    • 35348903305 scopus 로고    scopus 로고
    • Storytelling Alice Motivates Middle School Girls to Learn Computer Programming
    • ACM, New York
    • Kelleher, C., Pausch, R., Kiesler, S.: Storytelling Alice Motivates Middle School Girls to Learn Computer Programming. In: ACM Conference on Human Factors in Computing Systems, pp. 1455-1464. ACM, New York (2007)
    • (2007) ACM Conference on Human Factors in Computing Systems , pp. 1455-1464
    • Kelleher, C.1    Pausch, R.2    Kiesler, S.3
  • 13
    • 4544342841 scopus 로고    scopus 로고
    • Designing the Whyline: A Debugging Interface for Asking Questions about Program Behavior
    • ACM, New York
    • Ko, A., Myers, B.: Designing the Whyline: A Debugging Interface for Asking Questions about Program Behavior. In: ACM Conference on Human Factors in Computing Systems, pp. 151-158. ACM, New York (2004)
    • (2004) ACM Conference on Human Factors in Computing Systems , pp. 151-158
    • Ko, A.1    Myers, B.2
  • 16
    • 0003472723 scopus 로고    scopus 로고
    • Lieberman, H, ed, Morgan Kaufmann Publishers, San Francisco
    • Lieberman, H. (ed.): Your Wish Is My Command: Programming By Example. Morgan Kaufmann Publishers, San Francisco (2001)
    • (2001) Your Wish Is My Command: Programming By Example
  • 17
    • 33746618280 scopus 로고    scopus 로고
    • Lieberman, H, Paterno, F, Wulf, V, eds, Springer, Heidelberg
    • Lieberman, H., Paterno, F., Wulf, V. (eds.): End-User Development. Springer, Heidelberg (2006)
    • (2006) End-User Development
  • 20
    • 12044252203 scopus 로고
    • The psychology of curiosity
    • Lowenstein, G.: The psychology of curiosity. J. Psychological Bulletin 116(1), 75-98 (1994)
    • (1994) J. Psychological Bulletin , vol.116 , Issue.1 , pp. 75-98
    • Lowenstein, G.1
  • 23
    • 81455128309 scopus 로고    scopus 로고
    • AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D
    • IEEE, Los Alamitos
    • Repenning, A., Ioannidou, A.: AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D. In: IEEE Symposium on Visual Languages and Human-Centric Computing, pp. 27-31. IEEE, Los Alamitos (2006)
    • (2006) IEEE Symposium on Visual Languages and Human-Centric Computing , pp. 27-31
    • Repenning, A.1    Ioannidou, A.2
  • 24
    • 32144441195 scopus 로고    scopus 로고
    • The Fuzzy Felt Ethnography - Understanding the Programming Patterns of Domestic Appliances
    • Rode, J.A., Toye, E.F., Blackwell, A.F.: The Fuzzy Felt Ethnography - Understanding the Programming Patterns of Domestic Appliances. Personal and Ubiquitous Computing 8, 161-176 (2004)
    • (2004) Personal and Ubiquitous Computing , vol.8 , pp. 161-176
    • Rode, J.A.1    Toye, E.F.2    Blackwell, A.F.3
  • 28
  • 30
    • 77950517539 scopus 로고    scopus 로고
    • Wikipedia, End-User Development, http://en.wikipedia.org/wiki/End-user- development
    • End-User Development


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.