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Volumn 5334 LNCS, Issue , 2008, Pages 325-328

StoryTec: A digital storytelling platform for the authoring and experiencing of interactive and non-linear stories

Author keywords

[No Author keywords available]

Indexed keywords

NON-LINEAR; RUNTIME ENVIRONMENTS;

EID: 58449102724     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-89454-4_40     Document Type: Conference Paper
Times cited : (20)

References (7)
  • 1
    • 38149091497 scopus 로고    scopus 로고
    • INSCAPE An Authoring Platform for Interactive Storytelling
    • Cavazza, M, Donikian, S, eds, ICVS-VirtStory, Springer, Heidelberg
    • Balet, O.: INSCAPE An Authoring Platform for Interactive Storytelling. In: Cavazza, M., Donikian, S. (eds.) ICVS-VirtStory 2007. LNCS, vol. 4871, pp. 176-177. Springer, Heidelberg (2007)
    • (2007) LNCS , vol.4871 , pp. 176-177
    • Balet, O.1
  • 2
    • 38149099158 scopus 로고    scopus 로고
    • Visual Scenario Representation in the Context of a Tool for Interactive Storytelling
    • Cavazza, M, Donikian, S, eds, ICVS-VirtStory, Springer, Heidelberg
    • Dade-Robertson, M.: Visual Scenario Representation in the Context of a Tool for Interactive Storytelling. In: Cavazza, M., Donikian, S. (eds.) ICVS-VirtStory 2007. LNCS, vol. 4871, pp. 3-12. Springer, Heidelberg (2007)
    • (2007) LNCS , vol.4871 , pp. 3-12
    • Dade-Robertson, M.1
  • 3
    • 58149148241 scopus 로고    scopus 로고
    • Göbel, S., Salvatore, L., Konrad, R.: StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories. In: AXMEDIS 2008, 4th International Conference on Automated Solutions for Cross Media Content and Multi-channel Distribution (2008)
    • Göbel, S., Salvatore, L., Konrad, R.: StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories. In: AXMEDIS 2008, 4th International Conference on Automated Solutions for Cross Media Content and Multi-channel Distribution (2008)
  • 4
    • 58149149848 scopus 로고    scopus 로고
    • U-CREATE: Authoring Tool for the Creation of Interactive Storytelling-based Edutainment Applications
    • Cappellini, V, Hemsley, J, eds, Pitagora Editrice Bologna, Bologna
    • Göbel, S., Salvatore, L., Konrad, R., Sauer, S., Osswald, K.: U-CREATE: Authoring Tool for the Creation of Interactive Storytelling-based Edutainment Applications. In: Cappellini, V., Hemsley, J. (eds.) EVA 2007 Florence Proceedings, pp. 53-58. Pitagora Editrice Bologna, Bologna (2007)
    • (2007) EVA 2007 Florence Proceedings , pp. 53-58
    • Göbel, S.1    Salvatore, L.2    Konrad, R.3    Sauer, S.4    Osswald, K.5
  • 5
    • 33745847071 scopus 로고    scopus 로고
    • Story Pacing in Interactive Storytelling
    • Pan, Z, Aylett, R.S, Diener, H, Jin, X, Göbel, S, Li, L, eds, Edutainment 2006, Springer, Heidelberg
    • Gobel, S., Malkewitz, R., Becker, F.: Story Pacing in Interactive Storytelling. In: Pan, Z., Aylett, R.S., Diener, H., Jin, X., Göbel, S., Li, L. (eds.) Edutainment 2006. LNCS, vol. 3942, pp. 419-428. Springer, Heidelberg (2006)
    • (2006) LNCS , vol.3942 , pp. 419-428
    • Gobel, S.1    Malkewitz, R.2    Becker, F.3
  • 6
    • 84901546909 scopus 로고    scopus 로고
    • Storytelling based Edutainment Applications
    • Tan, L, Subramaniam, R, eds, Information Science Publishing, Hershey
    • Hoffmann, A., Gobel, S., Schneider, O., Iurgel, I.: Storytelling based Edutainment Applications. In: Tan, L., Subramaniam, R. (eds.) E-Learning and Virtual Science Centers, pp. 190- 214. Information Science Publishing, Hershey (2005)
    • (2005) E-Learning and Virtual Science Centers , pp. 190-214
    • Hoffmann, A.1    Gobel, S.2    Schneider, O.3    Iurgel, I.4
  • 7
    • 38149087451 scopus 로고    scopus 로고
    • Kickmeier-Rust, M.D., Peirce, N., Conlan, O., Schwarz, D., Verpoorten, D., Albert, D.: Immersive Digital Games: The Interfaces for Next-Generation E-Learning? In: Stephanidis, C. (ed.) HCI 2007. LNCS, 4556, pp. 647-656. Springer, Heidelberg (2007)
    • Kickmeier-Rust, M.D., Peirce, N., Conlan, O., Schwarz, D., Verpoorten, D., Albert, D.: Immersive Digital Games: The Interfaces for Next-Generation E-Learning? In: Stephanidis, C. (ed.) HCI 2007. LNCS, vol. 4556, pp. 647-656. Springer, Heidelberg (2007)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.