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Volumn 4556 LNCS, Issue PART 3, 2007, Pages 647-656

Immersive digital games: The interfaces for next-generation e-learning?

Author keywords

Adaptive intervention; Competence based knowledge space theory; Didactic design; Digital educational games; Game design; Microadaptivity

Indexed keywords

EDUCATION; GAME THEORY; KNOWLEDGE ACQUISITION;

EID: 38149087451     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-73283-9_71     Document Type: Conference Paper
Times cited : (45)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.