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Volumn 6, Issue 3, 2008, Pages

Evaluating a middleware for crossmedia games

Author keywords

Crossmedia games; Middleware; Ubiquitous systems

Indexed keywords

INFORMATION SERVICES; MIDDLEWARE; QUALITY OF SERVICE; SOFTWARE DESIGN;

EID: 56349171743     PISSN: 15443574     EISSN: 15443981     Source Type: Journal    
DOI: 10.1145/1394021.1394033     Document Type: Article
Times cited : (4)

References (11)
  • 1
    • 33746836594 scopus 로고    scopus 로고
    • CECIN, F. R., DE OLIVEIRA JANNONE, R., GEYER, C. F. R., MARTINS, M. G., AND BARBOSA. J. L. V. 2004. Freemmg: A hybrid peer-to-peer and client-server model for massively multiplayer games. In Netgames '04: Proceedings of the 3rd ACM SIGCOMM Workshop on Network and System Support for Games. ACM, New York.
    • CECIN, F. R., DE OLIVEIRA JANNONE, R., GEYER, C. F. R., MARTINS, M. G., AND BARBOSA. J. L. V. 2004. Freemmg: A hybrid peer-to-peer and client-server model for massively multiplayer games. In Netgames '04: Proceedings of the 3rd ACM SIGCOMM Workshop on Network and System Support for Games. ACM, New York.
  • 2
    • 34547659738 scopus 로고    scopus 로고
    • Small portals: Tapping into MMP worlds via wireless devices
    • Charles River Media, Rockland, MA
    • FOX, D. 2003. Small portals: Tapping into MMP worlds via wireless devices. In Massively Multiplayer Game Development, vol. 1, Charles River Media, Rockland, MA, 244-254.
    • (2003) Massively Multiplayer Game Development , vol.1 , pp. 244-254
    • FOX, D.1
  • 3
    • 18944395890 scopus 로고    scopus 로고
    • Towards situation-aware cross-platform Ubi-game development
    • HAN, J., IN, H. P., AND WOO, J.-S. 2004. Towards situation-aware cross-platform Ubi-game development. In APSEC, 734-735.
    • (2004) APSEC , pp. 734-735
    • HAN, J.1    IN, H.P.2    WOO, J.-S.3
  • 7
    • 56349102128 scopus 로고    scopus 로고
    • MENEZES, A., SILVA, C. E., ARRAES, D., PEDROSA, D., BRAYNER, F., TRINTA, F., WANDERLEY, I., MACHADO, M., BORGES, R., AND RAMALHO, G. 2006. A platform for massively mobile multiplayer games. In Proceedings of the V SBGames, Brazilian Symposium, on Computer Games and Digital Entertainment (Federal University of Pernambuco, Nov.). In Portuguese.
    • MENEZES, A., SILVA, C. E., ARRAES, D., PEDROSA, D., BRAYNER, F., TRINTA, F., WANDERLEY, I., MACHADO, M., BORGES, R., AND RAMALHO, G. 2006. A platform for massively mobile multiplayer games. In Proceedings of the V SBGames, Brazilian Symposium, on Computer Games and Digital Entertainment (Federal University of Pernambuco, Nov.). In Portuguese.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.