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Volumn , Issue , 2004, Pages 172-
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FreeMMG: A hybrid peer-to-peer and client-server model for massively multiplayer games
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Author keywords
cheat proof games; massively multiplayer games; peer to peer
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Indexed keywords
CENTRALIZED ARCHITECTURE;
CHEAT-PROOF;
CLIENT SERVER;
CLIENT-SERVER MODELS;
INTERNET BASED;
MASSIVELY MULTIPLAYER GAMES;
MULTIPLAYER GAMES;
PEER TO PEER;
VIRTUAL WORLDS;
INTERACTIVE COMPUTER GRAPHICS;
VIRTUAL REALITY;
DISTRIBUTED COMPUTER SYSTEMS;
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EID: 33746836594
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1016540.1016567 Document Type: Conference Paper |
Times cited : (14)
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References (0)
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