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Volumn , Issue , 2004, Pages 172-

FreeMMG: A hybrid peer-to-peer and client-server model for massively multiplayer games

Author keywords

cheat proof games; massively multiplayer games; peer to peer

Indexed keywords

CENTRALIZED ARCHITECTURE; CHEAT-PROOF; CLIENT SERVER; CLIENT-SERVER MODELS; INTERNET BASED; MASSIVELY MULTIPLAYER GAMES; MULTIPLAYER GAMES; PEER TO PEER; VIRTUAL WORLDS;

EID: 33746836594     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1016540.1016567     Document Type: Conference Paper
Times cited : (14)

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