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Volumn , Issue , 2008, Pages 363-369

Bots trained to play like a human are more fun

(2)  Soni, Bhuman a   Hingston, Philip a  

a NONE

Author keywords

[No Author keywords available]

Indexed keywords

ARTIFICIAL INTELLIGENCE; COMPUTER CONTROL SYSTEMS; COMPUTER NETWORKS; GAME THEORY; IMAGE CLASSIFICATION; KETONES; VEGETATION;

EID: 56349170758     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/IJCNN.2008.4633818     Document Type: Conference Paper
Times cited : (59)

References (10)
  • 1
    • 35248875329 scopus 로고    scopus 로고
    • Learning Human-like Opponent Behavior for Interactive Computer Games
    • Pattern Recognition, Springer-Verlag
    • C. Bauckhage, C. Thurau, and G. Sagerer, "Learning Human-like Opponent Behavior for Interactive Computer Games", Pattern Recognition, Lecture Notes in Computer Science 2781, pages 148-155, Springer-Verlag, 2003.
    • (2003) Lecture Notes in Computer Science , vol.2781 , pp. 148-155
    • Bauckhage, C.1    Thurau, C.2    Sagerer, G.3
  • 2
    • 33645761465 scopus 로고    scopus 로고
    • Exploiting Intelligence in Fighting Action Games Using Neural Networks
    • Oxford University Press
    • B.H. Cho, S.H. Jung, Y.R. Seong and H.R. Oh, "Exploiting Intelligence in Fighting Action Games Using Neural Networks", IEICE - Trans. Inf. Syst., vol. E89-D, no. 3, pp. 1249-1256, Oxford University Press, 2006.
    • (2006) IEICE - Trans. Inf. Syst , vol.E89-D , Issue.3 , pp. 1249-1256
    • Cho, B.H.1    Jung, S.H.2    Seong, Y.R.3    Oh, H.R.4
  • 3
    • 33749662718 scopus 로고    scopus 로고
    • Believability Testing and Bayesian Imitation in Interactive Computer Games
    • Proc. 9th Int. Conf. on the Simulation of Adaptive Behavior SAB'06, Springer
    • B. Gorman, C. Thurau, C. Bauckhage, and M. Humphrys, "Believability Testing and Bayesian Imitation in Interactive Computer Games", In Proc. 9th Int. Conf. on the Simulation of Adaptive Behavior (SAB'06), LNAI, Springer, 2006.
    • (2006) LNAI
    • Gorman, B.1    Thurau, C.2    Bauckhage, C.3    Humphrys, M.4
  • 5
    • 51849118719 scopus 로고    scopus 로고
    • D. L. Roberts, C. R. Strong, and C. L. Isbell, Estimating Player Satisfaction through the Author's Eyes, in Proceedings of the AIIDE'07 Workshop on Optimizing Player Satisfaction, AAAI Press Technical Report WS-01-01, pp. 31-36, Stanford, USA, June, 2007.
    • D. L. Roberts, C. R. Strong, and C. L. Isbell, "Estimating Player Satisfaction through the Author's Eyes", in Proceedings of the AIIDE'07 Workshop on Optimizing Player Satisfaction, AAAI Press Technical Report WS-01-01, pp. 31-36, Stanford, USA, June, 2007.
  • 9
    • 33750049642 scopus 로고    scopus 로고
    • Capturing Entertainment through Heart-rate Dynamics in the Playware Playground
    • Proceedings of the 5th International Conference on Entertainment Computing, Cambridge, UK, September 20-22
    • G.N. Yannakakis, J. Hallam and H.H. Lund, "Capturing Entertainment through Heart-rate Dynamics in the Playware Playground", in Proceedings of the 5th International Conference on Entertainment Computing, Lecture Notes in Computer Science, vol. 4161, pp. 314-317, Cambridge, UK, September 20-22, 2006.
    • (2006) Lecture Notes in Computer Science , vol.4161 , pp. 314-317
    • Yannakakis, G.N.1    Hallam, J.2    Lund, H.H.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.