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Volumn , Issue , 2007, Pages 49-56

Simultaneous GPU-Assisted Raycasting of Unstructured Point Sets and Volumetric Grid Data

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER HARDWARE; GEOMETRY; PERSONAL COMPUTERS; VISUALIZATION; VOLUME RENDERING;

EID: 55649107697     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (12)

References (24)
  • 11
    • 0036452753 scopus 로고    scopus 로고
    • Interactive translucent volume rendering and procedural modeling
    • IEEE Computer Society Press
    • KNISS J., PREMOZE S., HANSEN C., EBERT D.: Interactive translucent volume rendering and procedural modeling. In Proceedings of IEEE Visualization 2002 (2002), IEEE Computer Society Press, pp. 109-116.
    • (2002) Proceedings of IEEE Visualization 2002 , pp. 109-116
    • KNISS, J.1    PREMOZE, S.2    HANSEN, C.3    EBERT, D.4
  • 13
    • 84898804765 scopus 로고    scopus 로고
    • GPU-Assisted Raycasting for Cosmological Adaptive Mesh Refinement Simulations
    • (Boston, 30-31 July), Eurographics IEEE VGTC 2006
    • KAEHLER R., WISE J., ABEL T., HEGE H.- C.: GPU-Assisted Raycasting for Cosmological Adaptive Mesh Refinement Simulations. In Proceedings of the International Workshop on Volume Graphics 2006 (Boston, 30-31 July 2006), Eurographics / IEEE VGTC 2006, pp. 103-110.
    • (2006) Proceedings of the International Workshop on Volume Graphics 2006 , pp. 103-110
    • KAEHLER, R.1    WISE, J.2    ABEL, T.3    HEGE, H.- C.4
  • 14
    • 85053435300 scopus 로고
    • Hierarchical splatting: a progressive refinement algorithm for volume rendering
    • LAUR D., HANRAHAN P.: Hierarchical splatting: a progressive refinement algorithm for volume rendering. SIGGRAPH Comput. Graph. 25, 4 (1991), 285-288.
    • (1991) SIGGRAPH Comput. Graph , vol.25 , Issue.4 , pp. 285-288
    • LAUR, D.1    HANRAHAN, P.2
  • 16
    • 72249102062 scopus 로고    scopus 로고
    • Adaptive Sampling in Single Pass, GPU-based Raycasting of Multiresolution Volumes
    • (Boston, 30-31 July), Eurographics IEEE VGTC 2006
    • LJUNG P.: Adaptive Sampling in Single Pass, GPU-based Raycasting of Multiresolution Volumes. In Proceedings of the International Workshop on Volume Graphics 2006 (Boston, 30-31 July 2006), Eurographics / IEEE VGTC 2006, pp. 39-46.
    • (2006) Proceedings of the International Workshop on Volume Graphics 2006 , pp. 39-46
    • LJUNG, P.1
  • 18
    • 34247372167 scopus 로고    scopus 로고
    • Hardware-Accelerated Glyphs for Mono- and Dipoles in Molecular Dynamics Visualization
    • K. W. Brodlie and D. J. Duke and K. I. Joy, (Ed)
    • REINA G., ERTL T.: Hardware-Accelerated Glyphs for Mono- and Dipoles in Molecular Dynamics Visualization. In Proceedings of EUROGRAPHICS - IEEE VGTC Symposium on Visualization 2005 (2005), K. W. Brodlie and D. J. Duke and K. I. Joy, (Ed.), pp. 177-182.
    • (2005) Proceedings of EUROGRAPHICS - IEEE VGTC Symposium on Visualization 2005 , pp. 177-182
    • REINA, G.1    ERTL, T.2
  • 20
    • 0034446820 scopus 로고    scopus 로고
    • QSplat: A multiresolution point rendering system for large meshes
    • Akeley K., (Ed), ACM Press ACM SIGGRAPH Addison Wesley Longman
    • RUSINKIEWICZ S., LEVOY M.: QSplat: A multiresolution point rendering system for large meshes. In Siggraph 2000, Computer Graphics Proceedings (2000), Akeley K., (Ed.), ACM Press / ACM SIGGRAPH / Addison Wesley Longman, pp. 343-352.
    • (2000) Siggraph 2000, Computer Graphics Proceedings , pp. 343-352
    • RUSINKIEWICZ, S.1    LEVOY, M.2
  • 21
    • 33745285344 scopus 로고    scopus 로고
    • A simple and flexible volume rendering framework for graphics-hardware-based raycasting
    • (Washington, DC, USA)
    • STEGMAIER S., STRENGERT M., KLEIN T., ERTL T.: A simple and flexible volume rendering framework for graphics-hardware-based raycasting. In Fourth International Workshop on Volume Graphics (Washington, DC, USA, 2005), pp. 187-241.
    • (2005) Fourth International Workshop on Volume Graphics , pp. 187-241
    • STEGMAIER, S.1    STRENGERT, M.2    KLEIN, T.3    ERTL, T.4
  • 22
    • 85014852380 scopus 로고    scopus 로고
    • Employing Complex GPU Data Structures for the Interactive Visualization of Adaptive Mesh Refinement Data
    • (Boston, 30-31 July), Eurographics IEEE VGTC 2006
    • VOLLRATH J. E., SCHAFHITZEL T., ERTL T.: Employing Complex GPU Data Structures for the Interactive Visualization of Adaptive Mesh Refinement Data. In Proceedings of the International Workshop on Volume Graphics 2006 (Boston, 30-31 July 2006), Eurographics / IEEE VGTC 2006, pp. 55-58.
    • (2006) Proceedings of the International Workshop on Volume Graphics 2006 , pp. 55-58
    • VOLLRATH, J. E.1    SCHAFHITZEL, T.2    ERTL, T.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.