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Volumn 29, Issue 6, 2008, Pages 525-540

Designing for creative engagement

Author keywords

engagement; evaluation; interaction design; modelling; user behaviour

Indexed keywords

PROCESS ENGINEERING;

EID: 54149118925     PISSN: 0142694X     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.destud.2008.07.009     Document Type: Article
Times cited : (79)

References (18)
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    • Evaluating audience experience
    • Creativity and Cognition Studios Press, Australia 248-260
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  • 3
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    • Collaborative analysis framework for evaluating interactive art experience
    • Bilda Z., Costello B., and Amitani S. Collaborative analysis framework for evaluating interactive art experience. CoDesign Vol 2 (2006) 238-255
    • (2006) CoDesign , vol.2 , pp. 238-255
    • Bilda, Z.1    Costello, B.2    Amitani, S.3
  • 8
    • 34247572582 scopus 로고    scopus 로고
    • Abstraction and interaction: an art system for white noise
    • Banissi E. (Ed), IEEE Computer Society Conference Publishing Services, Los Alamitos, California
    • Edmonds E.A. Abstraction and interaction: an art system for white noise. In: Banissi E. (Ed). Computer graphics, imaging and visualisation - techniques and applications (2006), IEEE Computer Society Conference Publishing Services, Los Alamitos, California 423-427
    • (2006) Computer graphics, imaging and visualisation - techniques and applications , pp. 423-427
    • Edmonds, E.A.1
  • 10
    • 0032643106 scopus 로고    scopus 로고
    • Iamascope: a graphical musical instrument
    • Fels S., and Mase K. Iamascope: a graphical musical instrument. Computers & Graphics Vol 23 (1999) 277-286
    • (1999) Computers & Graphics , vol.23 , pp. 277-286
    • Fels, S.1    Mase, K.2
  • 12
    • 13644260137 scopus 로고    scopus 로고
    • The interplay of beauty, goodness, and usability in interactive products
    • Hassenzahl M. The interplay of beauty, goodness, and usability in interactive products. Human-Computer Interaction Vol 19 (2004) 311-318
    • (2004) Human-Computer Interaction , vol.19 , pp. 311-318
    • Hassenzahl, M.1
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    • Making sense of experience
    • Blythe M.A., Overbeeke K., Monk A.F., and Wright P. (Eds), Kluwer Academic Publishers, Dordrecht
    • Wright P.C., McCarthy J.C., and Meekison L. Making sense of experience. In: Blythe M.A., Overbeeke K., Monk A.F., and Wright P. (Eds). Funology: from usability to enjoyment (2003), Kluwer Academic Publishers, Dordrecht
    • (2003) Funology: from usability to enjoyment
    • Wright, P.C.1    McCarthy, J.C.2    Meekison, L.3
  • 18
    • 84895342169 scopus 로고    scopus 로고
    • The value of the novel in designing for experiences
    • Pirhonen A., Isomaki H., Roast C., and Saariluoma P. (Eds), Springer, London
    • Wright P.C., and McCarthy J.C. The value of the novel in designing for experiences. In: Pirhonen A., Isomaki H., Roast C., and Saariluoma P. (Eds). Future interaction design (2005), Springer, London 9-31
    • (2005) Future interaction design , pp. 9-31
    • Wright, P.C.1    McCarthy, J.C.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.