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Volumn 24, Issue 2, 2008, Pages 77-84

GPU-based rendering of point-sampled water surfaces

Author keywords

Caustics; GPU; Point sampled geometry; Real time rendering

Indexed keywords

COMPUTATION THEORY; COMPUTER SIMULATION; PROBABILITY DENSITY FUNCTION; REAL TIME SYSTEMS;

EID: 38349187593     PISSN: 01782789     EISSN: None     Source Type: Journal    
DOI: 10.1007/s00371-007-0186-8     Document Type: Article
Times cited : (5)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.