메뉴 건너뛰기




Volumn , Issue , 2007, Pages 87-92

Cell placement on graphics processing units

Author keywords

CAD; Cell placement; GPGPU; GPU; Quadratic placement; Stream processor

Indexed keywords

CELL PLACEMENT; GRAPHICS PROCESSING UNITS (GPU); QUADRATIC PLACEMENT; STREAM PROCESSORS;

EID: 37849002559     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1284480.1284510     Document Type: Conference Paper
Times cited : (3)

References (14)
  • 2
    • 84877609547 scopus 로고    scopus 로고
    • Buck, I.; Foley, T.; Horn, D.; Sugerman, J.; Fatahalian, K; Houston, M.; Hanrahan, P. Brook for GPUs: stream computing on graphics hardware. In: ACM Transactions on Graphics, 2004.
    • Buck, I.; Foley, T.; Horn, D.; Sugerman, J.; Fatahalian, K; Houston, M.; Hanrahan, P. Brook for GPUs: stream computing on graphics hardware. In: ACM Transactions on Graphics, 2004.
  • 4
    • 37849041150 scopus 로고    scopus 로고
    • Fay, D.; Sazegari, A.; Connors, D. A Detailed Study of the Numerical Accuracy of GPU-Implemented Math Functions. Supercomputing '06 Workshop. General-Purpose GPU Computing: Practice And Experience, 2006.
    • Fay, D.; Sazegari, A.; Connors, D. A Detailed Study of the Numerical Accuracy of GPU-Implemented Math Functions. Supercomputing '06 Workshop. General-Purpose GPU Computing: Practice And Experience, 2006.
  • 5
    • 0003607343 scopus 로고
    • Master Thesis, Dept. of Computer Science and Electrical Engineering, University of California, Berkeley
    • Heckbert, P.S. Fundamentals of Texture Mapping and Image Warping. Master Thesis, Dept. of Computer Science and Electrical Engineering, University of California, Berkeley, 1989.
    • (1989) Fundamentals of Texture Mapping and Image Warping
    • Heckbert, P.S.1
  • 6
    • 0003621102 scopus 로고
    • An Introduction to Conjugate Gradient without the Agonizing Pain
    • Technical Report, School of Computer Science, Carnegie Mellon University
    • Shewchuk, J. An Introduction to Conjugate Gradient without the Agonizing Pain. Technical Report, School of Computer Science, Carnegie Mellon University, 1994.
    • (1994)
    • Shewchuk, J.1
  • 11
    • 33750919241 scopus 로고    scopus 로고
    • R. Hentschke, G. Flach, F. Pinto, and R. Reis, Quadratic placement for 3D circuits using z-cell shifting, 3d iterative refinement and simulated annealing. In SBCCI 2006.
    • R. Hentschke, G. Flach, F. Pinto, and R. Reis, Quadratic placement for 3D circuits using z-cell shifting, 3d iterative refinement and simulated annealing. In SBCCI 2006.
  • 13
    • 37849013963 scopus 로고    scopus 로고
    • nVidia Corporation, Cg Toolkit User's Manual. 1.4.1 ed. Santa Clara, CA, USA.
    • nVidia Corporation, Cg Toolkit User's Manual. 1.4.1 ed. Santa Clara, CA, USA.
  • 14
    • 37849023328 scopus 로고    scopus 로고
    • Microsoft Corporation
    • Microsoft Corporation. HLSL Shaders. 2005.
    • (2005) HLSL Shaders


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.