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Volumn , Issue , 2006, Pages 165-172

Lessons learned from designing a programming system to support middle school girls creating animated stories

Author keywords

[No Author keywords available]

Indexed keywords

MIDDLE SCHOOL; PROGRAMMING SYSTEM; PROGRAMMING TASKS;

EID: 35348881425     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/VLHCC.2006.30     Document Type: Conference Paper
Times cited : (36)

References (27)
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  • 2
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  • 5
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    • Towards a model of technology and literacy development: Story listening systems
    • DOI 10.1016/j.appdev.2003.11.003, PII S0193397303001369
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    • Cassell, J.1
  • 7
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    • Alice: Lessons learning from building a 3D system for novices
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    • Conway, M.1
  • 8
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    • Designing PETS: A personal electronic teller of stores
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    • Druin, A.1
  • 9
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    • KidPad: A design collaboration between children, technologists, and educators
    • (Los Angeles, CA). ACM Press
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    • Druin, A.1
  • 10
    • 0036079282 scopus 로고    scopus 로고
    • The role of children in the design of new technology
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    • An animated programming environment for children
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    • Kahn, K.T.T.1
  • 14
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    • Lowering the barriers to programming: A taxonomy of programming environments and languages for novice programmers
    • DOI 10.1145/1089733.1089734
    • Kelleher, C. and Pausch, R. Lowering the Barriers to Programming: A taxonomy of programming environments and languages for novice programmers. ACM Computing Surveys 37, 2 (June 2005). ACM Press, 83-137. (Pubitemid 41527574)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.