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Volumn , Issue , 2007, Pages 243-246

VRFire: An immersive visualization experience for wildfire spread analysis

Author keywords

Applied virtual reality; Physically based simulations; Scene graph; Wild fire visualization

Indexed keywords

APPLIED VIRTUAL REALITY; PHYSICALLY BASED SIMULATIONS; SCENE-GRAPHS; WILD-FIRE VISUALIZATION;

EID: 34547678126     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/VR.2007.352491     Document Type: Conference Paper
Times cited : (18)

References (20)
  • 4
    • 0346992796 scopus 로고    scopus 로고
    • Research Paper RMRS-RP-4 Revised, USDA Forest Service Rocky Mountain Research Station, March
    • M. A. Finney. "FARSITE: Fire Area Simulator - Model Development and Evaluation." Research Paper RMRS-RP-4 Revised, USDA Forest Service Rocky Mountain Research Station, pages 47, March, 1998.
    • (1998) FARSITE: Fire Area Simulator - Model Development and Evaluation , pp. 47
    • Finney, M.A.1
  • 7
    • 77952949016 scopus 로고    scopus 로고
    • T. U. St. Julien, C.s D. Shaw. Firefighter Command Training Virtual Environment. In Proceedings of the 2003 conference on Diversity in computing, pages 30 - 33, 2003, Atlanta, Georgia.
    • T. U. St. Julien, C.s D. Shaw. "Firefighter Command Training Virtual Environment." In Proceedings of the 2003 conference on Diversity in computing, pages 30 - 33, 2003, Atlanta, Georgia.
  • 9
    • 34547721913 scopus 로고    scopus 로고
    • Simulators for training firefighters
    • D. Maxwell. "Simulators for training firefighters." Linux Journal, Volume 2004, Issue 122, page 1, 2004.
    • (2004) Linux Journal , vol.2004 , Issue.122 , pp. 1
    • Maxwell, D.1
  • 11
    • 33748663613 scopus 로고    scopus 로고
    • Fire in the Vulcan Demo
    • edited by Randima Fernando, Addison-Wesley, Boston, MA
    • H. Nguyen. "Fire in the Vulcan Demo." GPU Gems, edited by Randima Fernando, Addison-Wesley, Boston, MA, 2004.
    • (2004) GPU Gems
    • Nguyen, H.1
  • 14
    • 84858097340 scopus 로고    scopus 로고
    • Accessed September 13
    • W. R. Sherman. "FreeVR." http://www.freevr.org/ (Accessed September 13, 2006).
    • (2006) FreeVR
    • Sherman, W.R.1
  • 17
    • 17044386766 scopus 로고    scopus 로고
    • Rendering Massive Terraines using Chunked Level of Detail Control
    • T. Ulrich. "Rendering Massive Terraines using Chunked Level of Detail Control," SIGGRAPH Course Notes, 2002.
    • (2002) SIGGRAPH Course Notes
    • Ulrich, T.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.