메뉴 건너뛰기




Volumn 1, Issue , 2005, Pages 73-79

V-FIRE: Virtual fire in realistic environments

Author keywords

Fire simulation; Prototype user interface; Requirements specification; Software design; Virtual environment

Indexed keywords

COMPUTER SOFTWARE; ENGINEERING RESEARCH; FIRES; SOFTWARE ARCHITECTURE; SOFTWARE DESIGN; SPECIFICATIONS; USER INTERFACES;

EID: 34547716432     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (4)

References (14)
  • 9
    • 27544464914 scopus 로고    scopus 로고
    • accessed March 19, 2005 at
    • OMG's UML Resource Page, accessed March 19, 2005 at http://www.omg.org/uml
    • UML Resource Page
  • 11
    • 60749106696 scopus 로고    scopus 로고
    • V-FIRE Project, accessed March 19, 2005 at
    • V-FIRE Project, accessed March 19, 2005 at http://www.cse.unr.edu/ ~gkelly/v-fire
  • 13
    • 60749091537 scopus 로고    scopus 로고
    • nVIDIA website, Pixel Shaders, accessed March 18, 2005 at http://www.nvidia.com/object/feature-pixelshader.html
    • nVIDIA website, Pixel Shaders, accessed March 18, 2005 at http://www.nvidia.com/object/feature-pixelshader.html
  • 14
    • 60749097164 scopus 로고    scopus 로고
    • March, 18, 2005 at
    • Epic Games, acc. March, 18, 2005 at www.epicgames.com/UnrealEngineNews. html
    • Epic Games, acc


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.