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Volumn , Issue , 2006, Pages

AI-based world behaviour for emergent narratives

Author keywords

Artificial intelligence; Causal perception; Interactive narrative

Indexed keywords

ACCIDENT PREVENTION; ARTIFICIAL INTELLIGENCE; EDUCATION; SOFTWARE PROTOTYPING; VIRTUAL REALITY;

EID: 34547195735     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1178823.1178853     Document Type: Conference Paper
Times cited : (29)

References (17)
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    • Reasoning about the functionality of tools and physical artifacts
    • Technical Report TR-2003-22, Department of Computer Science, North Carolina State, 2003
    • Bicici, E. and St. Amant, R. Reasoning about the functionality of tools and physical artifacts. Technical Report TR-2003-22, Department of Computer Science, North Carolina State, 2003.
    • Bicici, E.1    St. Amant, R.2
  • 4
    • 34547164811 scopus 로고    scopus 로고
    • Narrative Representations and Causality in Character-Based Interactive Storytelling
    • Bonn, Germany
    • Cavazza, M., Charles, F., and Mead, S.J. Narrative Representations and Causality in Character-Based Interactive Storytelling. Proceedings of CAST 2001, Bonn, Germany, 2001, 139-142.
    • (2001) Proceedings of CAST 2001 , pp. 139-142
    • Cavazza, M.1    Charles, F.2    Mead, S.J.3
  • 9
    • 0036553372 scopus 로고    scopus 로고
    • Modeling Behaviors of Interactive Objects for Virtual Reality Applications
    • Kallmann, M. and Thalmann, D. Modeling Behaviors of Interactive Objects for Virtual Reality Applications, Journal of Visual Languages and Computing, 13(2), 2002, 177-195.
    • (2002) Journal of Visual Languages and Computing , vol.13 , Issue.2 , pp. 177-195
    • Kallmann, M.1    Thalmann, D.2
  • 10
    • 0345806559 scopus 로고    scopus 로고
    • Games Engines in Scientific Research
    • January
    • Lewis, M and Jacobson, J., Games Engines in Scientific Research, Communications of ACM, Vol. 45, No. I, January, 2002, 27-31.
    • (2002) Communications of ACM , vol.45 , Issue.I , pp. 27-31
    • Lewis, M.1    Jacobson, J.2
  • 11
    • 33744913853 scopus 로고    scopus 로고
    • Lugrin, J-L., Cavazza, M., Palmer, M. and Crooks, S. AI-Mediated Interaction in Virtual Reality Art. In: M. Maybury, O. Stock, W. Wahlster (Eds.) Intelligent Technologies for Interactive Entertainment: First International Conference (INTETAIN 2005), Madonna di Campiglio, Italy, LNAI n. 3814, Springer-Verlag, 2005, 74-83.
    • Lugrin, J-L., Cavazza, M., Palmer, M. and Crooks, S. AI-Mediated Interaction in Virtual Reality Art. In: M. Maybury, O. Stock, W. Wahlster (Eds.) Intelligent Technologies for Interactive Entertainment: First International Conference (INTETAIN 2005), Madonna di Campiglio, Italy, LNAI n. 3814, Springer-Verlag, 2005, 74-83.
  • 15
    • 0026171712 scopus 로고
    • Object structure and action requirements: A compatibility model for functional recognition
    • Vaina,L.and Jaulent, M. Object structure and action requirements: A compatibility model for functional recognition. International Journal of Intelligent Systems, 6, 1991, 313-336.
    • (1991) International Journal of Intelligent Systems , vol.6 , pp. 313-336
    • Vaina, L.1    Jaulent, M.2
  • 16
    • 0035437470 scopus 로고    scopus 로고
    • A toolset supported approach for designing and testing virtual environment interaction techniques
    • Willans, J.C. and Harrison, M.D. A toolset supported approach for designing and testing virtual environment interaction techniques. International Journal of Human Computer Studies. 55(2), 2001, 145-166.
    • (2001) International Journal of Human Computer Studies , vol.55 , Issue.2 , pp. 145-166
    • Willans, J.C.1    Harrison, M.D.2
  • 17
    • 84990616635 scopus 로고    scopus 로고
    • Causal reasoning in planning
    • Wilkins, D. E. Causal reasoning in planning. Computational Intelligence, vol. 4, no. 4, 2001, 373-380.
    • (2001) Computational Intelligence , vol.4 , Issue.4 , pp. 373-380
    • Wilkins, D.E.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.