메뉴 건너뛰기




Volumn 11, Issue 2-3, 2007, Pages 75-87

Opening new dimensions for e-Tourism

Author keywords

[No Author keywords available]

Indexed keywords

HUMAN COMPUTER INTERACTION; INTERFACES (COMPUTER); MULTI AGENT SYSTEMS; SOFTWARE AGENTS; THREE DIMENSIONAL; VISUALIZATION;

EID: 34347376006     PISSN: 13594338     EISSN: 14349957     Source Type: Journal    
DOI: 10.1007/s10055-006-0057-z     Document Type: Article
Times cited : (75)

References (46)
  • 2
    • 34347405896 scopus 로고    scopus 로고
    • User-oriented evaluation of a natural language tourism information system
    • Berger H, Dittenbach M, Merkl D (2004) User-oriented evaluation of a natural language tourism information system. Inform Technol Tourism 6(3):167-180
    • (2004) Inform Technol Tourism , vol.6 , Issue.3 , pp. 167-180
    • Berger, H.1    Dittenbach, M.2    Merkl, D.3
  • 8
    • 0039539310 scopus 로고
    • Virtual worlds: No interface to design
    • In: Benedikt ML (ed) MIT Press, Cambridge
    • Bricken M (1991) Virtual worlds: No interface to design. In: Benedikt ML (ed) Cyberspace: First steps. MIT Press, Cambridge, pp 363-382
    • (1991) Cyberspace: First Steps , pp. 363-382
    • Bricken, M.1
  • 11
    • 34347385584 scopus 로고    scopus 로고
    • Computer games as interfaces
    • Chao DL (2004) Computer games as interfaces. Interactions 11(5):71-72
    • (2004) Interactions , vol.11 , Issue.5 , pp. 71-72
    • Chao, D.L.1
  • 13
    • 77953828228 scopus 로고    scopus 로고
    • Towards ubiquitous tourist service coordination and integration: A multi-agent and semantic web approach
    • In: ACM Press, Xi'an, China
    • Chiu DKW, Leung H (2005) Towards ubiquitous tourist service coordination and integration: A multi-agent and semantic web approach. In: Proceedings of the 7th international conference on electronic commerce (ICEC'05), ACM Press, Xi'an, China, pp 574-581
    • (2005) Proceedings of the 7th International Conference on Electronic Commerce (ICEC'05) , pp. 574-581
    • Chiu, D.K.W.1    Leung, H.2
  • 14
    • 1442322774 scopus 로고    scopus 로고
    • Integrating e-commerce and games
    • Cummins N (2002) Integrating e-commerce and games. Personal Ubiquitous Comput 6:362-370
    • (2002) Personal Ubiquitous Comput , vol.6 , pp. 362-370
    • Cummins, N.1
  • 16
    • 4544347624 scopus 로고    scopus 로고
    • Electronic institutions: From specification to development
    • PhD thesis, Institut d'Investigació en Intel.ligència Artificial (IIIA)
    • Esteva M (2003) Electronic institutions: From specification to development. PhD thesis, Institut d'Investigació en Intel.ligència Artificial (IIIA)
    • (2003)
    • Esteva, M.1
  • 19
    • 0033339761 scopus 로고    scopus 로고
    • User-centered design and evaluation of virtual environments
    • Gabbard JL, Hix D, Swan JE (1999) User-centered design and evaluation of virtual environments. IEEE Comput Graph Appl 19(6):51-59
    • (1999) IEEE Comput Graph Appl , vol.19 , Issue.6 , pp. 51-59
    • Gabbard, J.L.1    Hix, D.2    Swan, J.E.3
  • 21
    • 0012990799 scopus 로고
    • Nine principles for making virtual communities work
    • 2.06
    • Godwin M (1994) Nine principles for making virtual communities work. Wired 2.06:72-73
    • (1994) Wired , pp. 72-73
    • Godwin, M.1
  • 25
    • 4243202710 scopus 로고    scopus 로고
    • Experiental computing
    • Jain R (2003) Experiental computing. Commun ACM 46(7):48-54
    • (2003) Commun ACM , vol.46 , Issue.7 , pp. 48-54
    • Jain, R.1
  • 28
    • 22144472250 scopus 로고    scopus 로고
    • Virtual museums for all: Employing game technology for edutainment
    • Lepouras G, Vassilakis C (2004) Virtual museums for all: Employing game technology for edutainment. Virtual Real 8(2):96-106
    • (2004) Virtual Real , vol.8 , Issue.2 , pp. 96-106
    • Lepouras, G.1    Vassilakis, C.2
  • 31
    • 1642518678 scopus 로고    scopus 로고
    • Utsaf: A multi-agent-based framework for supporting military-based distributed interactive simulations in 3d virtual environments
    • In: Winter simulation conference, New Orleans, LA
    • Manojlovich J, Prasithsangaree P, Hughes S, Chen J, Lewis M (2003) Utsaf: A multi-agent-based framework for supporting military-based distributed interactive simulations in 3d virtual environments. In: Proceedings of the 35th conference on winter simulation (WSC '03), Winter simulation conference, New Orleans, LA, pp 960-968
    • (2003) Proceedings of the 35th Conference on Winter Simulation (WSC '03) , pp. 960-968
    • Manojlovich, J.1    Prasithsangaree, P.2    Hughes, S.3    Chen, J.4    Lewis, M.5
  • 33
    • 77954472011 scopus 로고    scopus 로고
    • Post disney experience paradigm? Some implications for the development of content to mobile tourist services
    • In: ACM Press, Delft, The Netherlands
    • Nielsen LB (2004) Post disney experience paradigm? some implications for the development of content to mobile tourist services. In: Proceedings of the 6th international conference on electronic commerce (ICEC'04), ACM Press, Delft, The Netherlands, pp 657-666
    • (2004) Proceedings of the 6th International Conference on Electronic Commerce (ICEC'04) , pp. 657-666
    • Nielsen, L.B.1
  • 35
    • 2642549229 scopus 로고    scopus 로고
    • Online communities: Focusing on sociability and usability
    • In: Jacko JA, Sears A (eds) Lawrence Erlbaum Associates Inc., Mahwah, NJ
    • Preece J, Maloney-Krichmar D (2003) Online communities: Focusing on sociability and usability. In: Jacko JA, Sears A (eds) The human-computer interaction handbook, Lawrence Erlbaum Associates Inc., Mahwah, NJ, pp 596-620
    • (2003) The Human-computer Interaction Handbook , pp. 596-620
    • Preece, J.1    Maloney-Krichmar, D.2
  • 36
    • 10044271405 scopus 로고    scopus 로고
    • Case based querying for travel planning recommendation
    • Ricci F, Werthner H (2002) Case based querying for travel planning recommendation. Inform Technol Tourism 4(3):215-226
    • (2002) Inform Technol Tourism , vol.4 , Issue.3 , pp. 215-226
    • Ricci, F.1    Werthner, H.2
  • 39
    • 4243150642 scopus 로고    scopus 로고
    • Making a game of system design
    • Swartout W, van Lent M (2003) Making a game of system design. Commun ACM 46(7):32-39
    • (2003) Commun ACM , vol.46 , Issue.7 , pp. 32-39
    • Swartout, W.1    van Lent, M.2
  • 40
    • 4243114024 scopus 로고    scopus 로고
    • Game-like navigation and responsiveness in non-game applications
    • Tsang M, Fitzmaurice G, Kurtenbach G, Khan A (2003) Game-like navigation and responsiveness in non-game applications. Commun ACM 46(7):57-61
    • (2003) Commun ACM , vol.46 , Issue.7 , pp. 57-61
    • Tsang, M.1    Fitzmaurice, G.2    Kurtenbach, G.3    Khan, A.4
  • 41
    • 33645130358 scopus 로고    scopus 로고
    • The game is virtual - The profit is real
    • May 29
    • Wallace M (2005) The game is virtual - the profit is real. New York Times, May 29
    • (2005) New York Times
    • Wallace, M.1
  • 42
    • 10044230313 scopus 로고    scopus 로고
    • E-commerce and tourism
    • Werthner H, Ricci F (2004) E-commerce and tourism. Commun ACM 47(12):101-105
    • (2004) Commun ACM , vol.47 , Issue.12 , pp. 101-105
    • Werthner, H.1    Ricci, F.2
  • 43
    • 0034422338 scopus 로고    scopus 로고
    • The Gaia methodology for agent-oriented analysis and design
    • Wooldridge M, Jennings NR, Kinny D (2000) The Gaia methodology for agent-oriented analysis and design. Auton Agent Multiag Syst 3(3):285-312
    • (2000) Auton Agent Multiag Syst , vol.3 , Issue.3 , pp. 285-312
    • Wooldridge, M.1    Jennings, N.R.2    Kinny, D.3
  • 45
    • 33745452062 scopus 로고    scopus 로고
    • The psychology of massively multi-user online role-playing games: Emotional investment, motivations, relationship formation, and problematic usage
    • In: Schroeder R, Axelsson A (eds) Springer, Berlin Heidelberg New York
    • Yee N (2006) The psychology of massively multi-user online role-playing games: Emotional investment, motivations, relationship formation, and problematic usage. In: Schroeder R, Axelsson A (eds) Avatars at work and play: Collaboration and interaction in shared virtual environments, vol 34 of it computer supported cooperative work, Springer, Berlin Heidelberg New York, pp 187-207
    • (2006) Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments, Vol 34 of It Computer Supported Cooperative Work , pp. 187-207
    • Yee, N.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.