-
2
-
-
0037960558
-
Recode: An imagebased collision detection algorithm
-
Baciu, G., Wong, S., & Sun, H. (1998). Recode: An imagebased collision detection algorithm. Proc. of Pacific Graphics, 497-512.
-
(1998)
Proc. of Pacific Graphics
, pp. 497-512
-
-
Baciu, G.1
Wong, S.2
Sun, H.3
-
3
-
-
0025447750
-
The r*-tree: An efficient and robust access method for points and rectangles
-
Beckmann, N., Kriegel, H., Schneider, R., & Seeger, B. (1990). The r*-tree: An efficient and robust access method for points and rectangles. Proc. SIGMOD Conf. on Management of Data, 322-331.
-
(1990)
Proc. SIGMOD Conf. on Management of Data
, pp. 322-331
-
-
Beckmann, N.1
Kriegel, H.2
Schneider, R.3
Seeger, B.4
-
4
-
-
0029178789
-
I-COLLIDE: An interactive and exact collision detection system for large-scale environments
-
Cohen, J., Lin, M., Manocha, D., & Ponamgi, M. (1995). I-COLLIDE: An interactive and exact collision detection system for large-scale environments. In Proc. of ACM Interactive 3D Graphics Conference, 189-196.
-
(1995)
Proc. of ACM Interactive 3D Graphics Conference
, pp. 189-196
-
-
Cohen, J.1
Lin, M.2
Manocha, D.3
Ponamgi, M.4
-
5
-
-
0036732113
-
Real-time animation of dressed virtual humans
-
Cordier, F., & Magnenat-Thalmann, N. (2002). Real-time animation of dressed virtual humans. Eurographics, 21(3).
-
(2002)
Eurographics
, vol.21
, Issue.3
-
-
Cordier, F.1
Magnenat-Thalmann, N.2
-
6
-
-
0030421708
-
OBB-Tree: A hierarchical structure for rapid interference detection
-
Gottschalk, S., Lin, M., & Manocha, D. (1996). OBB-Tree: A hierarchical structure for rapid interference detection. Proc. of ACM SIGGRAPH'96, 171-180.
-
(1996)
Proc. of ACM SIGGRAPH'96
, pp. 171-180
-
-
Gottschalk, S.1
Lin, M.2
Manocha, D.3
-
7
-
-
33645751202
-
Collision detection between deformable models using chromatic decomposition
-
Govindaraju, N., Knott, D., Jain, N., Kabal, I., Tamstorf, R., Gayle, R., et al. (2005). Collision detection between deformable models using chromatic decomposition. ACM Trans. on Graphics (Proc. of ACM SIGGRAPH), 991-999.
-
(2005)
ACM Trans. on Graphics (Proc. of ACM SIGGRAPH)
, pp. 991-999
-
-
Govindaraju, N.1
Knott, D.2
Jain, N.3
Kabal, I.4
Tamstorf, R.5
Gayle, R.6
-
8
-
-
21644439528
-
Fast and reliable collision detection using graphics hardware
-
Govindaraju, N., Lin, M., & Manocha, D. (2004). Fast and reliable collision detection using graphics hardware. Proc. of ACM VRST, 2-9.
-
(2004)
Proc. of ACM VRST
, pp. 2-9
-
-
Govindaraju, N.1
Lin, M.2
Manocha, D.3
-
9
-
-
28444441682
-
Quick-CULLIDE: Efficient inter- And intra-object collision culling using GPUs
-
Govindaraju, N., Lin, M., & Manocha, D. (2005). Quick-CULLIDE: Efficient inter- and intra-object collision culling using GPUs. Proc. of IEEE VR, 59-66.
-
(2005)
Proc. of IEEE VR
, pp. 59-66
-
-
Govindaraju, N.1
Lin, M.2
Manocha, D.3
-
10
-
-
78651323210
-
CULLIDE: Interactive collision detection between complex models in large environments using graphics hardware
-
Govindaraju, N., Redon, S., Lin, M., & Manocha, D. (2003). CULLIDE: Interactive collision detection between complex models in large environments using graphics hardware. Proc. of ACM SIGGRAPH/Eurographics Workshop on Graphics Hardware, 25-32.
-
(2003)
Proc. of ACM SIGGRAPH/Eurographics Workshop on Graphics Hardware
, pp. 25-32
-
-
Govindaraju, N.1
Redon, S.2
Lin, M.3
Manocha, D.4
-
11
-
-
4344658962
-
Realtime volumetric intersections of deforming objects
-
Heidelberger, B., Teschner, M., & Gross, M. (2003). Realtime volumetric intersections of deforming objects. Proc. of Vision, Modeling and Visualization, 461-468.
-
(2003)
Proc. of Vision, Modeling and Visualization
, pp. 461-468
-
-
Heidelberger, B.1
Teschner, M.2
Gross, M.3
-
12
-
-
28444489586
-
Detection of collisions and self-collisions using image-space techniques
-
Heidelberger, B., Teschner, M., & Gross, M. (2004). Detection of collisions and self-collisions using image-space techniques . Journal of WSCG, 12(3).
-
(2004)
Journal of WSCG
, vol.12
, Issue.3
-
-
Heidelberger, B.1
Teschner, M.2
Gross, M.3
-
13
-
-
0035022193
-
Fast and simple 2D geometric proximity queries using graphics hardware
-
Hoff, K., Zaferakis, A., Lin, M., & Manocha, D. (2001). Fast and simple 2D geometric proximity queries using graphics hardware. Proc. of ACM Symposium on Interactive 3D Graphics, 145-148.
-
(2001)
Proc. of ACM Symposium on Interactive 3D Graphics
, pp. 145-148
-
-
Hoff, K.1
Zaferakis, A.2
Lin, M.3
Manocha, D.4
-
14
-
-
85020587372
-
Fast computation of generalized Voronoi diagrams using graphics hardware
-
Hoff, K. E., III, Culver, T., Keyser, J., Lin, M., & Manocha, D. (1999). Fast computation of generalized Voronoi diagrams using graphics hardware. In Computer Graphics Annual Conference Series (SIGGRAPH '99), 277-286.
-
(1999)
Computer Graphics Annual Conference Series (SIGGRAPH '99)
, pp. 277-286
-
-
Hoff III, K.E.1
Culver, T.2
Keyser, J.3
Lin, M.4
Manocha, D.5
-
17
-
-
0031673012
-
Efficient collision detection using bounding volume hierarchies of k-dops
-
Klosowski, J., Held, M., Mitchell, J., Sowizral, H., & Zikan, K. (1998). Efficient collision detection using bounding volume hierarchies of k-dops. IEEE Trans. on Visualization and Computer Graphics, 4(1), 21-37.
-
(1998)
IEEE Trans. on Visualization and Computer Graphics
, vol.4
, Issue.1
, pp. 21-37
-
-
Klosowski, J.1
Held, M.2
Mitchell, J.3
Sowizral, H.4
Zikan, K.5
-
18
-
-
1942453377
-
Cinder: Collision and interference detection in real-time using graphics hardware
-
Knott, D., & Pai, D. (2003). Cinder: Collision and interference detection in real-time using graphics hardware. Proc. of Graphics Interface, 73-80.
-
(2003)
Proc. of Graphics Interface
, pp. 73-80
-
-
Knott, D.1
Pai, D.2
-
19
-
-
0038778001
-
Collision detection for continuously deforming bodies
-
Larsson, T., & Akenine-Moller, T. (2001). Collision detection for continuously deforming bodies. In Eurographics.
-
(2001)
Eurographics
-
-
Larsson, T.1
Akenine-Moller, T.2
-
20
-
-
3042545450
-
Collision and proximity queries
-
J. E. Goodman and J. O'Rourke (Eds.), New York: CRC Press
-
Lin, M., & Manocha, D. (2003). Collision and proximity queries. In J. E. Goodman and J. O'Rourke (Eds.), Handbook of discrete and computational geometry (2nd ed., pp. 787-807). New York: CRC Press.
-
(2003)
Handbook of Discrete and Computational Geometry (2nd Ed.)
, pp. 787-807
-
-
Lin, M.1
Manocha, D.2
-
22
-
-
13544260256
-
Hierarchical techniques in collision detection for cloth animation
-
Mezger, J., Kimmerle, S., & Etzmuss, I. (2003). Hierarchical techniques in collision detection for cloth animation. Journal of WSCG, 11(2), 322-329.
-
(2003)
Journal of WSCG
, vol.11
, Issue.2
, pp. 322-329
-
-
Mezger, J.1
Kimmerle, S.2
Etzmuss, I.3
-
23
-
-
0002417208
-
A fast triangle-triangle intersection test
-
Moller, T. (1997). A fast triangle-triangle intersection test. Journal of Graphics Tools, 2(2).
-
(1997)
Journal of Graphics Tools
, vol.2
, Issue.2
-
-
Moller, T.1
-
24
-
-
0029538043
-
Fast collision detection between complex solids using rasterizing graphics hardware
-
Myszkowski, K., Okunev, O. G., & Kunii, T. L. (1995). Fast collision detection between complex solids using rasterizing graphics hardware. The Visual Computer, 11(9), 497-512.
-
(1995)
The Visual Computer
, vol.11
, Issue.9
, pp. 497-512
-
-
Myszkowski, K.1
Okunev, O.G.2
Kunii, T.L.3
-
25
-
-
0030642484
-
Incremental algorithms for collision detection between solid models
-
Ponamgi, M., Manocha, D., & Lin, M. (1997). Incremental algorithms for collision detection between solid models. IEEE Transactions on Visualization and Computer Graphics, 3(1), 51-67.
-
(1997)
IEEE Transactions on Visualization and Computer Graphics
, vol.3
, Issue.1
, pp. 51-67
-
-
Ponamgi, M.1
Manocha, D.2
Lin, M.3
-
27
-
-
3042598536
-
-
(Tech. Rep. No. TR03-038). University of North Carolina, Department of Computer Science. Chapel Hill, NC
-
Redon, S., Kim, Y., Lin, M., & Manocha, D. (2003). Fast continuons collision detection for articulated models (Tech. Rep. No. TR03-038). University of North Carolina, Department of Computer Science. Chapel Hill, NC.
-
(2003)
Fast Continuons Collision Detection for Articulated Models
-
-
Redon, S.1
Kim, Y.2
Lin, M.3
Manocha, D.4
-
28
-
-
0026891709
-
Interactive inspection of solids: Cross-connections and interferences
-
Rossignac, J., Megahed, A., & Schneider, B. (1992). Interactive inspection of solids: Cross-connections and interferences. In Proceedings of ACM SIGGRAPH, 353-360.
-
(1992)
Proceedings of ACM SIGGRAPH
, pp. 353-360
-
-
Rossignac, J.1
Megahed, A.2
Schneider, B.3
-
29
-
-
84995135310
-
Interference detection through rasterization
-
Shinya, M., & Forgue, M. C. (1991). Interference detection through rasterization. The Journal of Visualization and Computer Animation, 2(4), 131-134.
-
(1991)
The Journal of Visualization and Computer Animation
, vol.2
, Issue.4
, pp. 131-134
-
-
Shinya, M.1
Forgue, M.C.2
-
30
-
-
33646859004
-
Collision detection for deformable objects
-
Teschner, M., Kimmerle, S., Heidelberger, B., Zachmann, G., Raghupathi, L., Fuhrmann, A., et al. (2004). Collision detection for deformable objects. Eurographics.
-
(2004)
Eurographics
-
-
Teschner, M.1
Kimmerle, S.2
Heidelberger, B.3
Zachmann, G.4
Raghupathi, L.5
Fuhrmann, A.6
-
31
-
-
0035801032
-
Fast cloth animation on walking avatars
-
Vassilev, T., Spanlang, B., & Chrysanthou, Y. (2001). Fast cloth animation on walking avatars. Computer Graphics Forum (Proc. of Eurographics'01), 20(3), 260-267.
-
(2001)
Computer Graphics Forum (Proc. of Eurographics'01)
, vol.20
, Issue.3
, pp. 260-267
-
-
Vassilev, T.1
Spanlang, B.2
Chrysanthou, Y.3
-
32
-
-
84989549418
-
Efficient self-collision detection on smoothly discretized surface animations using geometrical shape regularity
-
Volino, P., & Thalmann, N. M. (1994). Efficient self-collision detection on smoothly discretized surface animations using geometrical shape regularity. Computer Graphics Forum (EuroGraphics Proc.), 73(3), 155-166.
-
(1994)
Computer Graphics Forum (EuroGraphics Proc.)
, vol.73
, Issue.3
, pp. 155-166
-
-
Volino, P.1
Thalmann, N.M.2
-
33
-
-
77954477915
-
Fast collision detection between massive models using dynamic simplification
-
Yoon, S., Salomon, B., Lin, M. C., & Manocha, D. (2004). Fast collision detection between massive models using dynamic simplification. Eurographics Symposium on Geometry Processing, 136-146.
-
(2004)
Eurographics Symposium on Geometry Processing
, pp. 136-146
-
-
Yoon, S.1
Salomon, B.2
Lin, M.C.3
Manocha, D.4
|