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Volumn 71, Issue , 2004, Pages 136-146

Fast collision detection between massive models using dynamic simplification

Author keywords

I.3.3 Computer Graphics : Hierarchy and Geometric Transformations

Indexed keywords

BOUNDING VOLUME HIERARCHIES; COARSE-GRAINED; COLLISION DETECTION; ERROR METRICES; HIERARCHY AND GEOMETRIC TRANSFORMATIONS; I.3.3 [COMPUTER GRAPHICS]; INTERACTIVE RATES; LOCAL REFINEMENT; MULTI RESOLUTION REPRESENTATION; ORIGINAL MODEL; OUT-OF-CORE TECHNIQUES; PROGRESSIVE MESH;

EID: 77954477915     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1057432.1057450     Document Type: Conference Paper
Times cited : (29)

References (31)
  • 18
    • 1942453377 scopus 로고    scopus 로고
    • Cinder: Collision and interference detection in real-time using graphics hardware
    • KNOTT D., PAI D.: Cinder: Collision and interference detection in real-time using graphics hardware. Proc. of Graphics Interface (2003), 73-80.
    • Proc. of Graphics Interface (2003) , pp. 73-80
    • Knott, D.1    Pai, D.2
  • 19
    • 0031352249 scopus 로고    scopus 로고
    • Building and traversing a surface at variable resolution
    • L. DE FLORIANI P. MAGILLO E. P.: Building and traversing a surface at variable resolution. In IEEE Visualization (1997).
    • (1997) IEEE Visualization
    • L De Floriani, P.1    Magillo, E.P.2
  • 20


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.