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Volumn , Issue , 2005, Pages

Quick-CULLIDE: Fast inter- and intra-object collision culling using graphics hardware

Author keywords

Collision detection; Graphics hardware; Physical interaction; Physically based simulation; Virtual environment

Indexed keywords

COLLISION DETECTION; GRAPHICS HARDWARE; PHYSICAL INTERACTION;

EID: 28444441682     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (81)

References (28)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.